Interface TextureCoordinate3D

All Superinterfaces:
X3DGeometricPropertyNode, X3DNode, X3DSingleTextureCoordinateNode, X3DTextureCoordinateNode
All Known Implementing Classes:
TextureCoordinate3D

public interface TextureCoordinate3D extends X3DSingleTextureCoordinateNode
TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. TextureCoordinate3D node tooltip: (X3D version 3.1 or later) [X3DTextureCoordinateNode] TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    Provide String value from inputOutput SFString field named mapping.
    Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    float[]
    Provide array of 3-tuple float results from inputOutput MFVec3f field named point.
    setMapping(String newValue)
    Accessor method to assign String value to inputOutput SFString field named mapping.
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    setPoint(float[] newValue)
    Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named point.