Package org.web3d.x3d.sai.Texturing3D
package org.web3d.x3d.sai.Texturing3D
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
The Scene Access Interface Library (sai) package provides abstract interface classes for each X3D node and statement, in accordance witht the X3D SAI Specification.
Warning: these interfaces are primarily for internal use to ensure consistency.
Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail
classes.
Online: X3D Java Scene Access Interface Library (X3DJSAIL) and X3DJSAIL Javadoc.
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ClassDescriptionComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.TextureTransform3D applies a 3D transformation to texture coordinates.TextureTransformMatrix3D applies a 3D transformation to texture coordinates.Base type for all nodes that specify 3D sources for texture images.