Uses of Interface
org.web3d.x3d.sai.VolumeRendering.ToneMappedVolumeStyle
Package
Description
The Volume Rendering component provides the ability to specify and render volumetric data sets.
The Volume Rendering component provides the ability to specify and render volumetric data sets.
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Uses of ToneMappedVolumeStyle in org.web3d.x3d.jsail.VolumeRendering
Modifier and TypeClassDescriptionclass
ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring. -
Uses of ToneMappedVolumeStyle in org.web3d.x3d.sai.VolumeRendering
Modifier and TypeMethodDescriptionToneMappedVolumeStyle.setCoolColor
(float[] newValue) Accessor method to assign 4-tuple float array using RGBA values [0..1] to inputOutput SFColorRGBA field named coolColor.ToneMappedVolumeStyle.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.ToneMappedVolumeStyle.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.ToneMappedVolumeStyle.setSurfaceNormals
(X3DTexture3DNode newValue) Accessor method to assign org.web3d.x3d.sai.Texturing3D.X3DTexture3DNode instance (using a properly typed node) to inputOutput SFNode field surfaceNormals.ToneMappedVolumeStyle.setWarmColor
(float[] newValue) Accessor method to assign 4-tuple float array using RGBA values [0..1] to inputOutput SFColorRGBA field named warmColor.