Interface ToneMappedVolumeStyle

All Superinterfaces:
X3DComposableVolumeRenderStyleNode, X3DNode, X3DVolumeRenderStyleNode
All Known Implementing Classes:
ToneMappedVolumeStyle

public interface ToneMappedVolumeStyle extends X3DComposableVolumeRenderStyleNode
ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. ToneMappedVolumeStyle node tooltip: (X3D version 3.3 or later) [X3DComposableVolumeRenderStyleNode] ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring.
  • Hint: ToneMappedVolumeStyle can contain a single Texture3D node with containerField='surfaceNormals'
  • Hint: Gooch shading https://en.wikipedia.org/wiki/Gooch_shading
  • Warning: requires X3D profile='Full' or else include <component name='VolumeRendering' level='2'/>

Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    float[]
    Provide array of 4-tuple float results using RGBA values [0..1] using RGBA values [0..1] from inputOutput SFColorRGBA field named coolColor.
    boolean
    Provide boolean value from inputOutput SFBool field named enabled.
    Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    Provide org.web3d.x3d.sai.Texturing3D.X3DTexture3DNode instance (using a properly typed node) from inputOutput SFNode field surfaceNormals.
    float[]
    Provide array of 4-tuple float results using RGBA values [0..1] using RGBA values [0..1] from inputOutput SFColorRGBA field named warmColor.
    setCoolColor(float[] newValue)
    Accessor method to assign 4-tuple float array using RGBA values [0..1] to inputOutput SFColorRGBA field named coolColor.
    setEnabled(boolean newValue)
    Accessor method to assign boolean value to inputOutput SFBool field named enabled.
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
    Accessor method to assign org.web3d.x3d.sai.Texturing3D.X3DTexture3DNode instance (using a properly typed node) to inputOutput SFNode field surfaceNormals.
    setWarmColor(float[] newValue)
    Accessor method to assign 4-tuple float array using RGBA values [0..1] to inputOutput SFColorRGBA field named warmColor.