Class PhysicalMaterial

java.lang.Object
All Implemented Interfaces:
X3DNode, PhysicalMaterial, X3DAppearanceChildNode, X3DMaterialNode, X3DOneSidedMaterialNode

public class PhysicalMaterial
extends X3DConcreteNode
implements PhysicalMaterial
PhysicalMaterial specifies surface rendering properties for associated geometry nodes.

X3D node tooltip: (X3D version 4.0 draft) [X3DOneSidedMaterialNode] PhysicalMaterial specifies surface rendering properties for associated geometry nodes. Material attributes are used by the X3D lighting equations during rendering.
Note that SFColor provides a variety of color constants.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
X3D Abstract Specification: PhysicalMaterial, X3D Tooltips: PhysicalMaterial, X3D Scene Authoring Hints