Class StreamAudioSource

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, StreamAudioSource, X3DSoundSourceNode, X3DTimeDependentNode

public class StreamAudioSource
extends X3DConcreteNode
implements StreamAudioSource
StreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs.

X3D node tooltip: (X3D version 4.0 draft) [X3DSoundSourceNode] StreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs. This media source might originate from a remote microphone or sound-processing channed provided by a remote peer on a WebRTC call.\.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
X3D Abstract Specification: StreamAudioSource, X3D Tooltips: StreamAudioSource, X3D Scene Authoring Hints