[x3d-public] Sound and Audio in a destructible environment

John Carlson yottzumm at gmail.com
Wed Jun 9 09:12:28 PDT 2021


https://youtu.be/BKfzhSWR1qc

(a recorded sample I’d love to convert to animation). Also, I’d like to see
the animation  of crushing leaves.

John

On Wed, Jun 9, 2021 at 11:01 AM John Carlson <yottzumm at gmail.com> wrote:

> It’s not that time of year, but perhaps I can get something ready by Web3d
> 2021.
>
> Here’s my proposal:  Walk through a bunch of dead leaves and hear the
> sound and do physics on breaking of leaves.
>
> I’m guessing some kind of IndexedFaceSet for the leaves, but I’m unsure
> whether I should do rigid body physics or particle physics, or a new kind
> of physics computation for breaking up leaves into smaller pieces.
>
> The sound can probably be done by sampling?
>
> John
>
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