[x3d-public] New nodes, objects for X3DUOM/X3D-Edit
John Carlson
yottzumm at gmail.com
Mon Mar 2 19:41:10 PST 2020
Here are the types of nodes I'd like to put into X3DUOM, add to X3D-Edit:
"Card",
"Skill",
"Role",
"Gender",
"Species",
"Side",
"Inventory",
"Cache",
"Weather",
"Vendor",
"Illness"
But actually, I would probably like to make PROTOs out of them, so they
wouldn't have be in the standard.
Once in X3D-Edit as PROTOs, can I easily select PROTO instances from a
Palette and insert them into the scenegraph hierarchy? Can I effectively
hide the XML, and only provide a node hierarchy, a 3D window and a
property/attribute editor?
Thanks!
John
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