[x3d-public] New nodes, objects for X3DUOM/X3D-Edit

John Carlson yottzumm at gmail.com
Mon Mar 2 19:41:10 PST 2020


Here are the types of nodes I'd like to put into X3DUOM, add to X3D-Edit:
    "Card",
    "Skill",
    "Role",
    "Gender",
    "Species",
    "Side",
    "Inventory",
    "Cache",
    "Weather",
    "Vendor",
    "Illness"

But actually, I would probably like to make PROTOs out of them, so they
wouldn't have be in the standard.

Once in X3D-Edit as PROTOs, can I easily select PROTO instances from a
Palette and insert them into the scenegraph hierarchy? Can I effectively
hide the XML, and only provide a node hierarchy, a 3D window and a
property/attribute editor?

Thanks!

John
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