[x3d-public] Browser Comparison > sorting, Levels for GLTF and HTML

GPU Group gpugroup at gmail.com
Tue Jan 31 12:36:19 PST 2023


Don,
Details of changes I made to the X3DNodeInventoryComparison.xlsx to sort by
component
-Doug

1. on 'Node Profiles Component Levels' sheet
a. inserted column 'CN' (component number) after the Component column, and
made it 2 digits wide
b. populated CN with the component number, using the chapter number for
components in the Architecture guide
beside Core I put 7
b. deleted 'damaged text' preventing LOOKUP, from X3D
Abstract Specification Nodes, Statements column, and retyped:
ProtoBody
ProtoDec;lare
ProtoInstance
ProtoInterface
2. on X3D Players and Tools Sheet
a. deleted damaged text and retyped, in Node and Statement Support column:

Matrix3VertexAttribute

Matrix4VertexAttribute

b. inserted column 'CN' as first column and made 2 digits wide

c. added a VLOOKUP function in A5 (first row and new CN column - we'll pull
CN numbers from the Profiles sheet)

=VLOOKUP(B5,'Node Profiles Components Levels'!A4:G280,5,FALSE)

-then duplicated that function down the CN column (by dragging with +) to
row 280

(CN column should now have the component number for the node)


3. Macros (they are handy but unsafe if from untrusted sources)

I'll give you the 'algorithm' first so they can be re-recorded or done
manually. then append the VB macros

SORT_BY_NODENAME

- select range A5:I280

- custom sort, no headers, ascending, column B

- unselect all

SORT_BY_COMPONENT
-- select range A5:I280

- custom sort, first level no headers, column A, ascending

- add second level to custom sort, no headers, column B, ascending (this
keeps node names ascending within a component)

- deselect all


By showing the recorded and edited macros here, you can see how the sorts
are done on the X3D Players and Tools sheet

Sub SORT_BY_NODENAME()

'

' SORT_BY_NODENAME Macro

'

' Keyboard Shortcut: Ctrl+Shift+N

'

    Range("A5:I280").Select

    ActiveWorkbook.Worksheets("X3D Players and Tools").Sort.SortFields.Clear

    ActiveWorkbook.Worksheets("X3D Players and Tools").Sort.SortFields.Add2
Key:= _

        Range("B5:B280"), SortOn:=xlSortOnValues, Order:=xlAscending,
DataOption _

        :=xlSortNormal

    With ActiveWorkbook.Worksheets("X3D Players and Tools").Sort

        .SetRange Range("A5:I280")

        .Header = xlGuess

        .MatchCase = False

        .Orientation = xlTopToBottom

        .SortMethod = xlPinYin

        .Apply

    End With

    Range("A3:A3").Select

End Sub


Sub SORT_BY_COMPONENT()

'

' SORT_BY_COMPONENT Macro

'

' Keyboard Shortcut: Ctrl+Shift+C

'

    Range("A5:I280").Select

    ActiveWorkbook.Worksheets("X3D Players and Tools").Sort.SortFields.Clear

    ActiveWorkbook.Worksheets("X3D Players and Tools").Sort.SortFields.Add2
Key:= _

        Range("A5:A280"), SortOn:=xlSortOnValues, Order:=xlAscending,
DataOption _

        :=xlSortNormal

    ActiveWorkbook.Worksheets("X3D Players and Tools").Sort.SortFields.Add2
Key:= _

        Range("B5:B280"), SortOn:=xlSortOnValues, Order:=xlAscending,
DataOption _

        :=xlSortNormal

    With ActiveWorkbook.Worksheets("X3D Players and Tools").Sort

        .SetRange Range("A5:I280")

        .Header = xlGuess

        .MatchCase = False

        .Orientation = xlTopToBottom

        .SortMethod = xlPinYin

        .Apply

    End With

    Range("A3:A3").Select

End Sub

On Tue, Jan 31, 2023 at 1:02 PM Brutzman, Donald (Don) (CIV) <
brutzman at nps.edu> wrote:

> Please send all changes to me (Don Brutzman) and cc: X3D-Public list.  If
> there is discussion we get to it Fridays.  If people send something way
> convoluted then nothing happens.  Same as always.
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
> X3D graphics, virtual worlds, Navy robotics
> https://faculty.nps.edu/brutzman
> ------------------------------
> *From:* GPU Group <gpugroup at gmail.com>
> *Sent:* Tuesday, January 31, 2023 11:40:16 AM
> *To:* Brutzman, Donald (Don) (CIV) <brutzman at nps.edu>
> *Cc:* X3D Graphics public mailing list <x3d-public at web3d.org>
> *Subject:* Re: [x3d-public] Browser Comparison > sorting, Levels for GLTF
> and HTML
>
>
> NPS WARNING: *external sender* verify before acting.
>
> Don how do I submit changes to the archival quality spreadsheet you gave a
> link to?
> Thanks, Doug
>
> On Tue, Jan 31, 2023 at 9:59 AM Brutzman, Donald (Don) (CIV) <
> brutzman at nps.edu> wrote:
>
> John, why not use our published links?  I won’t be maintaining documents
> at Google Docs links, they are not archival.
>
>
>
>    - https://www.web3d.org/specifications
>    - *Updated.* X3D Node Inventory Comparison
>    <https://www.web3d.org/specifications/X3dNodeInventoryComparison.xlsx>
>     (.pdf
>    <https://www.web3d.org/specifications/X3dNodeInventoryComparison.pdf>)
>    shows node-by-node implementation coverage of the
>    X3D Abstract Specification: validation using X3D Schema, X3D DOCTYPE, and
>    X3D Schematron; X3D Tooltips and VRML97 node sets; plus selected
>    open-source implementations: FreeWrl, X3DOM, X_ITE, view3dscene (Castle
>    Game Engine), X3D-Edit, Xj3D.
>    - https://www.web3d.org/specifications/X3dNodeInventoryComparison.xlsx
>    - https://www.web3d.org/specifications/X3dNodeInventoryComparison.pdf
>
>
>
> As ever, I am happy to integrate and publish all changes and additions to
> the spreadsheet.  It is also maintained in version control so that we have
> the reliability of a full change-by-change history.
>
>    -
>    https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/specifications
>    <https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fsourceforge.net%2Fp%2Fx3d%2Fcode%2FHEAD%2Ftree%2Fwww.web3d.org%2Fspecifications&data=05%7C01%7Cbrutzman%40nps.edu%7Ce7c3c65aec6945863cd508db03c3036e%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638107908335380807%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=jYTmkkCQa%2B2R38DNjxZzsOpie%2BygLH2kZZQxWQvgUT8%3D&reserved=0>
>
>
>
> If the spreadsheet above contains macros that should be removed, we can
> work on that.  Meanwhile the PDF version (published from the spreadsheet)
> should be secure to everyone’s satisfaction, on whatever operating system
> and tool setup that they are using.
>
>
>
> Some of your notes below sound pretty extensive… feel free to explore new
> comparisons using whatever document you like, we can integrate later once
> it reaches some level of stability.
>
>
>
> Further improvements always welcome, this is a recurring weekly topic on
> X3D Working Group videoconferences.  Again thanks for further pursuit of
> progress.
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, Navy robotics https://
> faculty.nps.edu/brutzman
>
>
>
> *From:* x3d-public <x3d-public-bounces at web3d.org> *On Behalf Of *GPU Group
> *Sent:* Monday, January 30, 2023 6:41 PM
> *To:* X3D Graphics public mailing list <x3d-public at web3d.org>
> *Subject:* [x3d-public] Browser Comparison > sorting, Levels for GLTF and
> HTML
>
>
>
>
> https://drive.google.com/file/d/1pJ4vuOAAH_rToCsDNlKqrWv7QvlLmX1f/view?usp=share_link
> <https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fdrive.google.com%2Ffile%2Fd%2F1pJ4vuOAAH_rToCsDNlKqrWv7QvlLmX1f%2Fview%3Fusp%3Dshare_link&data=05%7C01%7Cbrutzman%40nps.edu%7Ce7c3c65aec6945863cd508db03c3036e%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638107908335537042%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=hf8l0%2F6TaTF%2BNJwNEJYKM7v2OS%2F3gueEMqIiAMOnCeM%3D&reserved=0>
>
>
> X3DNode_DRAFT2.xlsm - has VB macros
>
>
>
>
> https://docs.google.com/spreadsheets/d/1p51wgwlGxUfgWOaCM6QkJ9AJ6VONimYu/edit?usp=share_link&ouid=100938900505038082978&rtpof=true&sd=true
> <https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fdocs.google.com%2Fspreadsheets%2Fd%2F1p51wgwlGxUfgWOaCM6QkJ9AJ6VONimYu%2Fedit%3Fusp%3Dshare_link%26ouid%3D100938900505038082978%26rtpof%3Dtrue%26sd%3Dtrue&data=05%7C01%7Cbrutzman%40nps.edu%7Ce7c3c65aec6945863cd508db03c3036e%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638107908335537042%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=uGd4Xy6SnYKdhjGPwM7olPK9pGaeNF71YFHewXSGyNM%3D&reserved=0>
>
> X3DNode_DRAFT2.xlsx
>
>
>
> the xlsm variant has 2 recorded macros for sorting
>
> SORT_BY_NODENAME
>
> SORT_BY_COMPONENT
>
>
>
> Suggested enhancements:
>
> Levels of GLTF support
>
> Level 0 None
>
> Level 1 .gltf loaded as Inline, basic geometry with materials
>
> Level 2 any enhancements over Level 1: .glb, loading materials as library
> for use in x3d scene, animations and skinning
>
>
>
> Levels of HTML support
>
> Level 0 None
>
> Level 1 hybrid, can show html and scene but no standard
> communicatio between layers / frames
>
> Level 2 standardized way to communicate between scene and html
>
> Level 3 full integration
>
>
>
> -Doug
>
>
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