[x3d-public] Browser Comparison > sorting, Levels for GLTF and HTML
Brutzman, Donald (Don) (CIV)
brutzman at nps.edu
Tue Jan 31 12:02:46 PST 2023
Please send all changes to me (Don Brutzman) and cc: X3D-Public list. If there is discussion we get to it Fridays. If people send something way convoluted then nothing happens. Same as always.
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, Navy robotics https://faculty.nps.edu/brutzman
________________________________
From: GPU Group <gpugroup at gmail.com>
Sent: Tuesday, January 31, 2023 11:40:16 AM
To: Brutzman, Donald (Don) (CIV) <brutzman at nps.edu>
Cc: X3D Graphics public mailing list <x3d-public at web3d.org>
Subject: Re: [x3d-public] Browser Comparison > sorting, Levels for GLTF and HTML
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Don how do I submit changes to the archival quality spreadsheet you gave a link to?
Thanks, Doug
On Tue, Jan 31, 2023 at 9:59 AM Brutzman, Donald (Don) (CIV) <brutzman at nps.edu<mailto:brutzman at nps.edu>> wrote:
John, why not use our published links? I won’t be maintaining documents at Google Docs links, they are not archival.
* https://www.web3d.org/specifications
* Updated. X3D Node Inventory Comparison<https://www.web3d.org/specifications/X3dNodeInventoryComparison.xlsx> (.pdf<https://www.web3d.org/specifications/X3dNodeInventoryComparison.pdf>) shows node-by-node implementation coverage of the X3D Abstract Specification: validation using X3D Schema, X3D DOCTYPE, and X3D Schematron; X3D Tooltips and VRML97 node sets; plus selected open-source implementations: FreeWrl, X3DOM, X_ITE, view3dscene (Castle Game Engine), X3D-Edit, Xj3D.
* https://www.web3d.org/specifications/X3dNodeInventoryComparison.xlsx
* https://www.web3d.org/specifications/X3dNodeInventoryComparison.pdf
As ever, I am happy to integrate and publish all changes and additions to the spreadsheet. It is also maintained in version control so that we have the reliability of a full change-by-change history.
* https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/specifications<https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fsourceforge.net%2Fp%2Fx3d%2Fcode%2FHEAD%2Ftree%2Fwww.web3d.org%2Fspecifications&data=05%7C01%7Cbrutzman%40nps.edu%7Ce7c3c65aec6945863cd508db03c3036e%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638107908335380807%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=jYTmkkCQa%2B2R38DNjxZzsOpie%2BygLH2kZZQxWQvgUT8%3D&reserved=0>
If the spreadsheet above contains macros that should be removed, we can work on that. Meanwhile the PDF version (published from the spreadsheet) should be secure to everyone’s satisfaction, on whatever operating system and tool setup that they are using.
Some of your notes below sound pretty extensive… feel free to explore new comparisons using whatever document you like, we can integrate later once it reaches some level of stability.
Further improvements always welcome, this is a recurring weekly topic on X3D Working Group videoconferences. Again thanks for further pursuit of progress.
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu<mailto:brutzman at nps.edu>
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, Navy robotics https:// faculty.nps.edu/brutzman<http://faculty.nps.edu/brutzman>
From: x3d-public <x3d-public-bounces at web3d.org<mailto:x3d-public-bounces at web3d.org>> On Behalf Of GPU Group
Sent: Monday, January 30, 2023 6:41 PM
To: X3D Graphics public mailing list <x3d-public at web3d.org<mailto:x3d-public at web3d.org>>
Subject: [x3d-public] Browser Comparison > sorting, Levels for GLTF and HTML
https://drive.google.com/file/d/1pJ4vuOAAH_rToCsDNlKqrWv7QvlLmX1f/view?usp=share_link<https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fdrive.google.com%2Ffile%2Fd%2F1pJ4vuOAAH_rToCsDNlKqrWv7QvlLmX1f%2Fview%3Fusp%3Dshare_link&data=05%7C01%7Cbrutzman%40nps.edu%7Ce7c3c65aec6945863cd508db03c3036e%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638107908335537042%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=hf8l0%2F6TaTF%2BNJwNEJYKM7v2OS%2F3gueEMqIiAMOnCeM%3D&reserved=0>
X3DNode_DRAFT2.xlsm - has VB macros
https://docs.google.com/spreadsheets/d/1p51wgwlGxUfgWOaCM6QkJ9AJ6VONimYu/edit?usp=share_link&ouid=100938900505038082978&rtpof=true&sd=true<https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fdocs.google.com%2Fspreadsheets%2Fd%2F1p51wgwlGxUfgWOaCM6QkJ9AJ6VONimYu%2Fedit%3Fusp%3Dshare_link%26ouid%3D100938900505038082978%26rtpof%3Dtrue%26sd%3Dtrue&data=05%7C01%7Cbrutzman%40nps.edu%7Ce7c3c65aec6945863cd508db03c3036e%7C6d936231a51740ea9199f7578963378e%7C0%7C0%7C638107908335537042%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=uGd4Xy6SnYKdhjGPwM7olPK9pGaeNF71YFHewXSGyNM%3D&reserved=0>
X3DNode_DRAFT2.xlsx
the xlsm variant has 2 recorded macros for sorting
SORT_BY_NODENAME
SORT_BY_COMPONENT
Suggested enhancements:
Levels of GLTF support
Level 0 None
Level 1 .gltf loaded as Inline, basic geometry with materials
Level 2 any enhancements over Level 1: .glb, loading materials as library for use in x3d scene, animations and skinning
Levels of HTML support
Level 0 None
Level 1 hybrid, can show html and scene but no standard communicatio between layers / frames
Level 2 standardized way to communicate between scene and html
Level 3 full integration
-Doug
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