Class CollisionCollection

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.RigidBodyPhysics.CollisionCollection
All Implemented Interfaces:
X3DChildNode, X3DNode, X3DBoundedObject, CollisionCollection

public class CollisionCollection extends X3DConcreteNode implements CollisionCollection
CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. CollisionCollection node tooltip: (X3D version 3.2 or later) [X3DChildNode,X3DBoundedObject] CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.
  • Hint: contains an array of CollisionSpace, CollidableShape or CollidableOffset nodes (containerField='collidables').
  • Hint: content must be visible to be collidable and to be pickable.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: