Class CollisionCollection
java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.RigidBodyPhysics.CollisionCollection
- All Implemented Interfaces:
X3DChildNode
,X3DNode
,X3DBoundedObject
,CollisionCollection
CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the
org.web3d.x3d.jsail
classes.
CollisionCollection node tooltip: (X3D version 3.2 or later) [X3DChildNode,X3DBoundedObject] CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.
- Hint: contains an array of CollisionSpace, CollidableShape or CollidableOffset nodes (containerField='collidables').
- Hint: content must be visible to be collidable and to be pickable.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
- See Also:
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Field Summary
Modifier and TypeFieldDescriptionstatic final String
Tooltip: The bounce field value is used.static final String
Tooltip: Apply softnessConstantForceMix value.MFString field named appliedParameters has default quoted value new String[] {"BOUNCE"} (Java syntax) or quoted value "BOUNCE" (XML syntax).static final String
Tooltip: Apply softnessErrorCorrection value.static final String
Tooltip: Apply frictionCoefficients values.static final String
Tooltip: Apply first component of slipFactors array.static final String
Tooltip: Apply second component of slipFactors array.static final String
Tooltip: Apply first component of surfaceSpeed array.static final String
Tooltip: Apply second component of surfaceSpeed array.static final String
Tooltip: The system will normally calculate the friction direction vector that is perpendicular to the contact normal.static final float[]
SFVec3f field named bboxCenter has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).static final boolean
SFBool field named bboxDisplay has default value false (Java syntax) or false (XML syntax).static final float[]
SFVec3f field named bboxSize has default value {-1f,-1f,-1f} (Java syntax) or -1 -1 -1 (XML syntax).static final float
SFFloat field named bounce has default value 0f (Java syntax) or 0 (XML syntax).static final String
String constant COMPONENT defines X3D component for the CollisionCollection element: RigidBodyPhysicsstatic final String
containerField describes typical field relationship of a node to its parent.static final String
SFString field named description has default value equal to an empty string.static final boolean
SFBool field named enabled has default value true (Java syntax) or true (XML syntax).static final float[]
SFVec2f field named frictionCoefficients has default value {0f,0f} (Java syntax) or 0 0 (XML syntax).static final String
fromField ROUTE name for MFString field named appliedParameters.static final String
fromField ROUTE name for SFBool field named bboxDisplay.static final String
fromField ROUTE name for SFFloat field named bounce.static final String
fromField ROUTE name for MFNode field named collidables.static final String
fromField ROUTE name for SFString field named description.static final String
fromField ROUTE name for SFBool field named enabled.static final String
fromField ROUTE name for SFVec2f field named frictionCoefficients.static final String
fromField ROUTE name for SFNode field named IS.static final String
fromField ROUTE name for SFNode field named metadata.static final String
fromField ROUTE name for SFFloat field named minBounceSpeed.static final String
fromField ROUTE name for SFVec2f field named slipFactors.static final String
fromField ROUTE name for SFFloat field named softnessConstantForceMix.static final String
fromField ROUTE name for SFFloat field named softnessErrorCorrection.static final String
fromField ROUTE name for SFVec2f field named surfaceSpeed.static final String
fromField ROUTE name for SFBool field named visible.static final IS
SFNode field named IS has default value null (Java syntax) or NULL (XML syntax).static final int
Integer constant LEVEL provides default X3D RigidBodyPhysics component level for this element: 1static final X3DMetadataObject
SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax).static final float
SFFloat field named minBounceSpeed has default value 0.1f (Java syntax) or 0.1 (XML syntax).static final String
String constant NAME provides name of this element: CollisionCollection.static final float[]
SFVec2f field named slipFactors has default value {0f,0f} (Java syntax) or 0 0 (XML syntax).static final float
SFFloat field named softnessConstantForceMix has default value 0.0001f (Java syntax) or 0.0001 (XML syntax).static final float
SFFloat field named softnessErrorCorrection has default value 0.8f (Java syntax) or 0.8 (XML syntax).static final float[]
SFVec2f field named surfaceSpeed has default value {0f,0f} (Java syntax) or 0 0 (XML syntax).static final String
toField ROUTE name for MFString field named appliedParameters.static final String
toField ROUTE name for SFBool field named bboxDisplay.static final String
toField ROUTE name for SFFloat field named bounce.static final String
toField ROUTE name for MFNode field named collidables.static final String
toField ROUTE name for SFString field named description.static final String
toField ROUTE name for SFBool field named enabled.static final String
toField ROUTE name for SFVec2f field named frictionCoefficients.static final String
toField ROUTE name for SFNode field named metadata.static final String
toField ROUTE name for SFFloat field named minBounceSpeed.static final String
toField ROUTE name for SFVec2f field named slipFactors.static final String
toField ROUTE name for SFFloat field named softnessConstantForceMix.static final String
toField ROUTE name for SFFloat field named softnessErrorCorrection.static final String
toField ROUTE name for SFVec2f field named surfaceSpeed.static final String
toField ROUTE name for SFBool field named visible.static final boolean
SFBool field named visible has default value true (Java syntax) or true (XML syntax).Fields inherited from class org.web3d.x3d.jsail.X3DConcreteNode
containerField_ALLOWED_VALUES, containerFieldOverride, DEF_DEFAULT_VALUE, USE_DEFAULT_VALUE
Fields inherited from class org.web3d.x3d.jsail.X3DConcreteElement
CLASS_DEFAULT_VALUE, ID_DEFAULT_VALUE, STYLE_DEFAULT_VALUE, validationResult
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Constructor Summary
ConstructorDescriptionConstructor for CollisionCollection to initialize member variables with default values.CollisionCollection
(String DEFlabel) Utility constructor that assigns DEF label after initializing member variables with default values. -
Method Summary
Modifier and TypeMethodDescriptionaddAppliedParameters
(String newValue) Add singleton String value to MFString appliedParameters field.addAppliedParameters
(SFString newValue) Add singleton SFString value to MFString appliedParameters field.addCollidables
(ProtoInstance newValue) Add single ProtoInstance (with appropriate node type and containerField value) to MFNode array for collidables field.addCollidables
(X3DNode newValue) Add single child node to existing array of collidables nodes (if any).void
addCollidables
(X3DNode[] newValue) Add array of child collidables nodes to array of existing nodes (if any).addComments
(String newComment) Add comment as String to contained commentsList.addComments
(String[] newComments) Add comments as String[] array to contained commentsList.addComments
(CommentsBlock newCommentsBlock) Add CommentsBlock to contained commentsList.Utility method to clear MFString value of appliedParameters field.Utility method to clear MFNode value of collidables field.clearIS()
Utility method to clear SFNode value of IS field.Utility method to clear SFNode value of metadata field.findElementByNameValue
(String nameValue) Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.findElementByNameValue
(String nameValue, String elementName) Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.getAccessType
(String fieldName) Indicate accessType corresponding to given fieldName.String[]
Provide array of String enumeration results (baseType MFString) ['"BOUNCE"' | '"USER_FRICTION"' | '"FRICTION_COEFFICIENT-2"' | '"ERROR_REDUCTION"' | '"CONSTANT_FORCE"' | '"SPEED-1"' | '"SPEED-2"' | '"SLIP-1"' | '"SLIP-2"'] from inputOutput MFString field named appliedParameters.Utility method to get ArrayList value of MFString appliedParameters field, similar togetAppliedParameters()
.Utility method to get String value of MFString appliedParameters field, similar togetAppliedParameters()
.float[]
Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.boolean
Provide boolean value from inputOutput SFBool field named bboxDisplay.float[]
Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.float
Provide float value within allowed range of [0,1] from inputOutput SFFloat field named bounce.X3DNode[]
Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) with acceptable node types limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode, from inputOutput MFNode field collidables.Utility method to get ArrayList value of MFNode collidables field, similar togetCollidables()
.final String
Defines X3D component for the CollisionCollection element: RigidBodyPhysicsfinal int
Provides default X3D component level for this element: 1final String
containerField describes typical field relationship of a node to its parent.Provide String value from inputOutput SFString field named class.Provide String value from inputOutput SFString field named style.getDEF()
Provide String value from inputOutput SFString field named DEF.Provide String value from inputOutput SFString field named description.final String
Provides name of this element: CollisionCollectionboolean
Provide boolean value from inputOutput SFBool field named enabled.getFieldType
(String fieldName) Indicate type corresponding to given fieldName.float[]
Provide array of 2-tuple float results within allowed range of [0,infinity) from inputOutput SFVec2f field named frictionCoefficients.Provide String value from inputOutput SFString field named id.getIS()
Provide IS instance (using a properly typed node) from inputOutput SFNode field IS.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.float
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named minBounceSpeed.float[]
Provide array of 2-tuple float results from inputOutput SFVec2f field named slipFactors.float
Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessConstantForceMix.float
Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessErrorCorrection.float[]
Provide array of 2-tuple float results from inputOutput SFVec2f field named surfaceSpeed.getUSE()
Provide String value from inputOutput SFString field named USE.boolean
Provide boolean value from inputOutput SFBool field named visible.boolean
Indicate whether an object is available for inputOutput MFNode field collidables.boolean
hasElementByNameValue
(String nameValue, String elementName) Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.boolean
hasIS()
Indicate whether an object is available for inputOutput SFNode field IS.boolean
Indicate whether an object is available for inputOutput SFNode field metadata.boolean
hasNodeByDEF
(String DEFvalue) Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.final void
Initialize all member variables to default values.setAppliedParameters
(String newValue) Assign singleton String value to MFString appliedParameters field, similar tosetAppliedParameters(String[])
.setAppliedParameters
(String[] newValue) Accessor method to assign String enumeration array (""BOUNCE"" | ""USER_FRICTION"" | ""FRICTION_COEFFICIENT-2"" | ""ERROR_REDUCTION"" | ""CONSTANT_FORCE"" | ""SPEED-1"" | ""SPEED-2"" | ""SLIP-1"" | ""SLIP-2"") to inputOutput MFString field named appliedParameters.setAppliedParameters
(ArrayList<String> newValue) Assign ArrayList value of MFString appliedParameters field, similar tosetAppliedParameters(String[])
.setAppliedParameters
(MFString newValue) Assign typed object value to MFString appliedParameters field, similar tosetAppliedParameters(String[])
.setAppliedParameters
(SFString newValue) Assign single SFString object value to MFString appliedParameters field, similar tosetAppliedParameters(String[])
.setBboxCenter
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetBboxCenter(float[])
.setBboxCenter
(double x, double y, double z) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBboxCenter(float[])
.setBboxCenter
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.setBboxCenter
(float x, float y, float z) Assign values to SFVec3f bboxCenter field, similar tosetBboxCenter(float[])
.setBboxCenter
(SFVec3f newValue) Assign typed object value to SFVec3f bboxCenter field, similar tosetBboxCenter(float[])
.setBboxDisplay
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.setBboxDisplay
(SFBool newValue) Assign typed object value to SFBool bboxDisplay field, similar tosetBboxDisplay(boolean)
.setBboxSize
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetBboxSize(float[])
.setBboxSize
(double x, double y, double z) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBboxSize(float[])
.setBboxSize
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.setBboxSize
(float x, float y, float z) Assign values to SFVec3f bboxSize field, similar tosetBboxSize(float[])
.setBboxSize
(SFVec3f newValue) Assign typed object value to SFVec3f bboxSize field, similar tosetBboxSize(float[])
.setBounce
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetBounce(float)
.setBounce
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named bounce.Assign typed object value to SFFloat bounce field, similar tosetBounce(float)
.setCollidables
(ArrayList<X3DNode> newValue) Assign ArrayList value of MFNode collidables field, similar tosetCollidables(org.web3d.x3d.sai.Core.X3DNode[])
.void
setCollidables
(X3DNode newValue) Set single child collidables node, replacing prior array of existing nodes (if any).setCollidables
(X3DNode[] newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field collidables.final CollisionCollection
setCssClass
(String newValue) Accessor method to assign String value to inputOutput SFString field named class.setCssClass
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.final CollisionCollection
setCssStyle
(String newValue) Accessor method to assign String value to inputOutput SFString field named style.setCssStyle
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssStyle(String)
.final CollisionCollection
Accessor method to assign String value to inputOutput SFString field named DEF.Assign typed object value to SFString DEF field, similar tosetDEF(String)
.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.setDescription
(SFString newValue) Assign typed object value to SFString description field, similar tosetDescription(String)
.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.setEnabled
(SFBool newValue) Assign typed object value to SFBool enabled field, similar tosetEnabled(boolean)
.setFrictionCoefficients
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetFrictionCoefficients(float[])
.setFrictionCoefficients
(double x, double y) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetFrictionCoefficients(float[])
.setFrictionCoefficients
(float[] newValue) Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named frictionCoefficients.setFrictionCoefficients
(float x, float y) Assign values to SFVec2f frictionCoefficients field, similar tosetFrictionCoefficients(float[])
.setFrictionCoefficients
(SFVec2f newValue) Assign typed object value to SFVec2f frictionCoefficients field, similar tosetFrictionCoefficients(float[])
.final CollisionCollection
Accessor method to assign String value to inputOutput SFString field named id.Assign typed object value to SFString HtmlID field, similar tosetHtmlID(String)
.Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.setMetadata
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.setMinBounceSpeed
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMinBounceSpeed(float)
.setMinBounceSpeed
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named minBounceSpeed.setMinBounceSpeed
(SFFloat newValue) Assign typed object value to SFFloat minBounceSpeed field, similar tosetMinBounceSpeed(float)
.setSlipFactors
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetSlipFactors(float[])
.setSlipFactors
(double x, double y) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetSlipFactors(float[])
.setSlipFactors
(float[] newValue) Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named slipFactors.setSlipFactors
(float x, float y) Assign values to SFVec2f slipFactors field, similar tosetSlipFactors(float[])
.setSlipFactors
(SFVec2f newValue) Assign typed object value to SFVec2f slipFactors field, similar tosetSlipFactors(float[])
.setSoftnessConstantForceMix
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetSoftnessConstantForceMix(float)
.setSoftnessConstantForceMix
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named softnessConstantForceMix.setSoftnessConstantForceMix
(SFFloat newValue) Assign typed object value to SFFloat softnessConstantForceMix field, similar tosetSoftnessConstantForceMix(float)
.setSoftnessErrorCorrection
(double newValue) Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetSoftnessErrorCorrection(float)
.setSoftnessErrorCorrection
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named softnessErrorCorrection.setSoftnessErrorCorrection
(SFFloat newValue) Assign typed object value to SFFloat softnessErrorCorrection field, similar tosetSoftnessErrorCorrection(float)
.setSurfaceSpeed
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetSurfaceSpeed(float[])
.setSurfaceSpeed
(double x, double y) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetSurfaceSpeed(float[])
.setSurfaceSpeed
(float[] newValue) Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named surfaceSpeed.setSurfaceSpeed
(float x, float y) Assign values to SFVec2f surfaceSpeed field, similar tosetSurfaceSpeed(float[])
.setSurfaceSpeed
(SFVec2f newValue) Assign typed object value to SFVec2f surfaceSpeed field, similar tosetSurfaceSpeed(float[])
.final CollisionCollection
Accessor method to assign String value to inputOutput SFString field named USE.Assign typed object value to SFString USE field, similar tosetUSE(String)
.setUSE
(CollisionCollection DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.setVisible
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named visible.setVisible
(SFBool newValue) Assign typed object value to SFBool visible field, similar tosetVisible(boolean)
.toStringClassicVRML
(int indentLevel) Recursive method to provide ClassicVRML string serialization.toStringVRML97
(int indentLevel) Recursive method to provide VRML97 string serialization.toStringX3D
(int indentLevel) Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.validate()
Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.Methods inherited from class org.web3d.x3d.jsail.X3DConcreteNode
getContainerFieldAllowedValues, getContainerFieldOverride, getName, hasDEF, hasNameField, hasUSE, includesNameField, isNode, isStatement, resetContainerFieldOverride, setConcreteDEF, setConcreteUSE, setContainerFieldOverride
Methods inherited from class org.web3d.x3d.jsail.X3DConcreteElement
addComments, clearParent, findAncestorElementByName, findAncestorProtoBody, findAncestorScene, findAncestorX3D, getPackageName, getParent, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorScene, hasAncestorX3D, hasParent, isValid, setConcreteCssClass, setConcreteCssStyle, setConcreteHtmlID, setParent, toStringClassicVRML, toStringVRML97, toStringX3D
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Field Details
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APPLIEDPARAMETERS_BOUNCE
Tooltip: The bounce field value is used. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "BOUNCE" (Java syntax) or '"BOUNCE"' (XML syntax).- See Also:
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APPLIEDPARAMETERS_USER_FRICTION
Tooltip: The system will normally calculate the friction direction vector that is perpendicular to the contact normal. This setting indicates that the user-supplied value in this contact should be used. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "USER_FRICTION" (Java syntax) or '"USER_FRICTION"' (XML syntax).- See Also:
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APPLIEDPARAMETERS_FRICTION_COEFFICIENT_2
Tooltip: Apply frictionCoefficients values. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "FRICTION_COEFFICIENT-2" (Java syntax) or '"FRICTION_COEFFICIENT-2"' (XML syntax).- See Also:
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APPLIEDPARAMETERS_ERROR_REDUCTION
Tooltip: Apply softnessErrorCorrection value. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "ERROR_REDUCTION" (Java syntax) or '"ERROR_REDUCTION"' (XML syntax).- See Also:
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APPLIEDPARAMETERS_CONSTANT_FORCE
Tooltip: Apply softnessConstantForceMix value. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "CONSTANT_FORCE" (Java syntax) or '"CONSTANT_FORCE"' (XML syntax).- See Also:
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APPLIEDPARAMETERS_SPEED_1
Tooltip: Apply first component of surfaceSpeed array. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "SPEED-1" (Java syntax) or '"SPEED-1"' (XML syntax).- See Also:
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APPLIEDPARAMETERS_SPEED_2
Tooltip: Apply second component of surfaceSpeed array. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "SPEED-2" (Java syntax) or '"SPEED-2"' (XML syntax).- See Also:
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APPLIEDPARAMETERS_SLIP_1
Tooltip: Apply first component of slipFactors array. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "SLIP-1" (Java syntax) or '"SLIP-1"' (XML syntax).- See Also:
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APPLIEDPARAMETERS_SLIP_2
Tooltip: Apply second component of slipFactors array. MFString field named appliedParameters with X3DUOM simpleType appliedParametersChoices and with X3DUOM baseType MFString is an array that can only include one set of the quoted enumeration values "SLIP-2" (Java syntax) or '"SLIP-2"' (XML syntax).- See Also:
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NAME
String constant NAME provides name of this element: CollisionCollection.- See Also:
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COMPONENT
String constant COMPONENT defines X3D component for the CollisionCollection element: RigidBodyPhysics- See Also:
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LEVEL
public static final int LEVELInteger constant LEVEL provides default X3D RigidBodyPhysics component level for this element: 1- See Also:
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APPLIEDPARAMETERS_DEFAULT_VALUE
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BBOXCENTER_DEFAULT_VALUE
public static final float[] BBOXCENTER_DEFAULT_VALUESFVec3f field named bboxCenter has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax). -
BBOXDISPLAY_DEFAULT_VALUE
public static final boolean BBOXDISPLAY_DEFAULT_VALUESFBool field named bboxDisplay has default value false (Java syntax) or false (XML syntax).- See Also:
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BBOXSIZE_DEFAULT_VALUE
public static final float[] BBOXSIZE_DEFAULT_VALUESFVec3f field named bboxSize has default value {-1f,-1f,-1f} (Java syntax) or -1 -1 -1 (XML syntax). -
BOUNCE_DEFAULT_VALUE
public static final float BOUNCE_DEFAULT_VALUESFFloat field named bounce has default value 0f (Java syntax) or 0 (XML syntax).- See Also:
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DESCRIPTION_DEFAULT_VALUE
SFString field named description has default value equal to an empty string.- See Also:
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ENABLED_DEFAULT_VALUE
public static final boolean ENABLED_DEFAULT_VALUESFBool field named enabled has default value true (Java syntax) or true (XML syntax).- See Also:
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FRICTIONCOEFFICIENTS_DEFAULT_VALUE
public static final float[] FRICTIONCOEFFICIENTS_DEFAULT_VALUESFVec2f field named frictionCoefficients has default value {0f,0f} (Java syntax) or 0 0 (XML syntax). -
IS_DEFAULT_VALUE
SFNode field named IS has default value null (Java syntax) or NULL (XML syntax). -
METADATA_DEFAULT_VALUE
SFNode field named metadata has default value null (Java syntax) or NULL (XML syntax). -
MINBOUNCESPEED_DEFAULT_VALUE
public static final float MINBOUNCESPEED_DEFAULT_VALUESFFloat field named minBounceSpeed has default value 0.1f (Java syntax) or 0.1 (XML syntax).- See Also:
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SLIPFACTORS_DEFAULT_VALUE
public static final float[] SLIPFACTORS_DEFAULT_VALUESFVec2f field named slipFactors has default value {0f,0f} (Java syntax) or 0 0 (XML syntax). -
SOFTNESSCONSTANTFORCEMIX_DEFAULT_VALUE
public static final float SOFTNESSCONSTANTFORCEMIX_DEFAULT_VALUESFFloat field named softnessConstantForceMix has default value 0.0001f (Java syntax) or 0.0001 (XML syntax).- See Also:
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SOFTNESSERRORCORRECTION_DEFAULT_VALUE
public static final float SOFTNESSERRORCORRECTION_DEFAULT_VALUESFFloat field named softnessErrorCorrection has default value 0.8f (Java syntax) or 0.8 (XML syntax).- See Also:
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SURFACESPEED_DEFAULT_VALUE
public static final float[] SURFACESPEED_DEFAULT_VALUESFVec2f field named surfaceSpeed has default value {0f,0f} (Java syntax) or 0 0 (XML syntax). -
VISIBLE_DEFAULT_VALUE
public static final boolean VISIBLE_DEFAULT_VALUESFBool field named visible has default value true (Java syntax) or true (XML syntax).- See Also:
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containerField_DEFAULT_VALUE
containerField describes typical field relationship of a node to its parent. Usage is not ordinarily needed when using this API, this default value is provided for informational purposes only.
containerField_DEFAULT_VALUE = "collider";
containerField_ALLOWED_VALUES = {"collider" }; type xs:NMTOKEN- See Also:
-
fromField_APPLIEDPARAMETERS
fromField ROUTE name for MFString field named appliedParameters.- See Also:
-
toField_APPLIEDPARAMETERS
toField ROUTE name for MFString field named appliedParameters.- See Also:
-
fromField_BBOXDISPLAY
fromField ROUTE name for SFBool field named bboxDisplay.- See Also:
-
toField_BBOXDISPLAY
toField ROUTE name for SFBool field named bboxDisplay.- See Also:
-
fromField_BOUNCE
fromField ROUTE name for SFFloat field named bounce.- See Also:
-
toField_BOUNCE
toField ROUTE name for SFFloat field named bounce.- See Also:
-
fromField_COLLIDABLES
fromField ROUTE name for MFNode field named collidables.- See Also:
-
toField_COLLIDABLES
toField ROUTE name for MFNode field named collidables.- See Also:
-
fromField_DESCRIPTION
fromField ROUTE name for SFString field named description.- See Also:
-
toField_DESCRIPTION
toField ROUTE name for SFString field named description.- See Also:
-
fromField_ENABLED
fromField ROUTE name for SFBool field named enabled.- See Also:
-
toField_ENABLED
toField ROUTE name for SFBool field named enabled.- See Also:
-
fromField_FRICTIONCOEFFICIENTS
fromField ROUTE name for SFVec2f field named frictionCoefficients.- See Also:
-
toField_FRICTIONCOEFFICIENTS
toField ROUTE name for SFVec2f field named frictionCoefficients.- See Also:
-
fromField_IS
-
fromField_METADATA
fromField ROUTE name for SFNode field named metadata.- See Also:
-
toField_METADATA
toField ROUTE name for SFNode field named metadata.- See Also:
-
fromField_MINBOUNCESPEED
fromField ROUTE name for SFFloat field named minBounceSpeed.- See Also:
-
toField_MINBOUNCESPEED
toField ROUTE name for SFFloat field named minBounceSpeed.- See Also:
-
fromField_SLIPFACTORS
fromField ROUTE name for SFVec2f field named slipFactors.- See Also:
-
toField_SLIPFACTORS
toField ROUTE name for SFVec2f field named slipFactors.- See Also:
-
fromField_SOFTNESSCONSTANTFORCEMIX
fromField ROUTE name for SFFloat field named softnessConstantForceMix.- See Also:
-
toField_SOFTNESSCONSTANTFORCEMIX
toField ROUTE name for SFFloat field named softnessConstantForceMix.- See Also:
-
fromField_SOFTNESSERRORCORRECTION
fromField ROUTE name for SFFloat field named softnessErrorCorrection.- See Also:
-
toField_SOFTNESSERRORCORRECTION
toField ROUTE name for SFFloat field named softnessErrorCorrection.- See Also:
-
fromField_SURFACESPEED
fromField ROUTE name for SFVec2f field named surfaceSpeed.- See Also:
-
toField_SURFACESPEED
toField ROUTE name for SFVec2f field named surfaceSpeed.- See Also:
-
fromField_VISIBLE
fromField ROUTE name for SFBool field named visible.- See Also:
-
toField_VISIBLE
toField ROUTE name for SFBool field named visible.- See Also:
-
-
Constructor Details
-
CollisionCollection
public CollisionCollection()Constructor for CollisionCollection to initialize member variables with default values. -
CollisionCollection
Utility constructor that assigns DEF label after initializing member variables with default values.- Parameters:
DEFlabel
- unique DEF name for this X3D node
-
-
Method Details
-
getElementName
Provides name of this element: CollisionCollection- Specified by:
getElementName
in classX3DConcreteElement
- Returns:
- name of this element
-
getComponent
Defines X3D component for the CollisionCollection element: RigidBodyPhysics- Specified by:
getComponent
in classX3DConcreteElement
- Returns:
- X3D component for this element
-
getComponentLevel
public final int getComponentLevel()Provides default X3D component level for this element: 1- Specified by:
getComponentLevel
in classX3DConcreteElement
- Returns:
- default X3D component level for this element
-
getFieldType
Indicate type corresponding to given fieldName.- Specified by:
getFieldType
in classX3DConcreteElement
- Parameters:
fieldName
- name of field in this X3D node- Returns:
- X3D type (SFvec3f etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPE if not recognized
- See Also:
-
getAccessType
Indicate accessType corresponding to given fieldName.- Specified by:
getAccessType
in classX3DConcreteElement
- Parameters:
fieldName
- name of field in this X3D node- Returns:
- X3D accessType (inputOnly etc.), otherwise ConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPE if not recognized
- See Also:
-
getContainerFieldDefault
containerField describes typical field relationship of a node to its parent. Programmer usage is not ordinarily needed when using this API, since this default value is provided for informational purposes only.- Specified by:
getContainerFieldDefault
in classX3DConcreteNode
- Returns:
- default containerField value
- See Also:
-
initialize
public final void initialize()Initialize all member variables to default values.- Overrides:
initialize
in classX3DConcreteNode
-
getAppliedParameters
Provide array of String enumeration results (baseType MFString) ['"BOUNCE"' | '"USER_FRICTION"' | '"FRICTION_COEFFICIENT-2"' | '"ERROR_REDUCTION"' | '"CONSTANT_FORCE"' | '"SPEED-1"' | '"SPEED-2"' | '"SLIP-1"' | '"SLIP-2"'] from inputOutput MFString field named appliedParameters.
Tooltip: Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT_2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED_1" "SPEED_2" "SLIP_1" "SLIP_2".- Hint: BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT_2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED_1: apply first component of surfaceSpeed array; SPEED_2: apply second component of surfaceSpeed array; SLIP_1: apply first component of slipFactors array; SLIP_2: apply second component of slipFactors array.
Available enumeration values for string comparison:BOUNCE
,USER_FRICTION
,FRICTION_COEFFICIENT_2
,ERROR_REDUCTION
,CONSTANT_FORCE
,SPEED_1
,SPEED_2
,SLIP_1
,SLIP_2
.- Specified by:
getAppliedParameters
in interfaceCollisionCollection
- Returns:
- value of appliedParameters field
-
getAppliedParametersList
Utility method to get ArrayList value of MFString appliedParameters field, similar togetAppliedParameters()
.- Returns:
- value of appliedParameters field
-
getAppliedParametersString
Utility method to get String value of MFString appliedParameters field, similar togetAppliedParameters()
.- Returns:
- value of appliedParameters field
-
setAppliedParameters
Accessor method to assign String enumeration array (""BOUNCE"" | ""USER_FRICTION"" | ""FRICTION_COEFFICIENT-2"" | ""ERROR_REDUCTION"" | ""CONSTANT_FORCE"" | ""SPEED-1"" | ""SPEED-2"" | ""SLIP-1"" | ""SLIP-2"") to inputOutput MFString field named appliedParameters.
Warning: authors can only choose from a strict list of enumeration values (BOUNCE
,USER_FRICTION
,FRICTION_COEFFICIENT_2
,ERROR_REDUCTION
,CONSTANT_FORCE
,SPEED_1
,SPEED_2
,SLIP_1
,SLIP_2
).
Tooltip: Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT_2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED_1" "SPEED_2" "SLIP_1" "SLIP_2".- Hint: BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT_2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED_1: apply first component of surfaceSpeed array; SPEED_2: apply second component of surfaceSpeed array; SLIP_1: apply first component of slipFactors array; SLIP_2: apply second component of slipFactors array.
- Specified by:
setAppliedParameters
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the appliedParameters field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setAppliedParameters
Assign typed object value to MFString appliedParameters field, similar tosetAppliedParameters(String[])
.- Parameters:
newValue
- is new value for the appliedParameters field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setAppliedParameters
Assign single SFString object value to MFString appliedParameters field, similar tosetAppliedParameters(String[])
.- Parameters:
newValue
- is new value for the appliedParameters field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
setAppliedParameters
Assign singleton String value to MFString appliedParameters field, similar tosetAppliedParameters(String[])
.- Parameters:
newValue
- is new value for the appliedParameters field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
setAppliedParameters
Assign ArrayList value of MFString appliedParameters field, similar tosetAppliedParameters(String[])
.- Parameters:
newValue
- is new value for the appliedParameters field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
clearAppliedParameters
Utility method to clear MFString value of appliedParameters field. This method does not initialize withAPPLIEDPARAMETERS_DEFAULT_VALUE.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
addAppliedParameters
Add singleton String value to MFString appliedParameters field.- Parameters:
newValue
- is new value to add to the appliedParameters field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
addAppliedParameters
Add singleton SFString value to MFString appliedParameters field.- Parameters:
newValue
- is new value to add to the appliedParameters field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
getBboxCenter
public float[] getBboxCenter()Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxCenter
in interfaceCollisionCollection
- Specified by:
getBboxCenter
in interfaceX3DBoundedObject
- Returns:
- value of bboxCenter field
-
setBboxCenter
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
Tooltip: Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxCenter
in interfaceCollisionCollection
- Specified by:
setBboxCenter
in interfaceX3DBoundedObject
- Parameters:
newValue
- is new value for the bboxCenter field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBboxCenter
Assign typed object value to SFVec3f bboxCenter field, similar tosetBboxCenter(float[])
.- Parameters:
newValue
- is new value for the bboxCenter field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBboxCenter
Assign values to SFVec3f bboxCenter field, similar tosetBboxCenter(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBboxCenter
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBboxCenter(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBboxCenter
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetBboxCenter(float[])
.- Parameters:
newArray
- is new value for field- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBboxDisplay
public boolean getBboxDisplay()Provide boolean value from inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
getBboxDisplay
in interfaceCollisionCollection
- Specified by:
getBboxDisplay
in interfaceX3DBoundedObject
- Returns:
- value of bboxDisplay field
-
setBboxDisplay
Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.
Tooltip: Whether to display bounding box for associated geometry, aligned with world coordinates.- Hint: the bounding box is displayed regardless of whether contained content is visible.
- Specified by:
setBboxDisplay
in interfaceCollisionCollection
- Specified by:
setBboxDisplay
in interfaceX3DBoundedObject
- Parameters:
newValue
- is new value for the bboxDisplay field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBboxDisplay
Assign typed object value to SFBool bboxDisplay field, similar tosetBboxDisplay(boolean)
.- Parameters:
newValue
- is new value for the bboxDisplay field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBboxSize
public float[] getBboxSize()Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#X3DBoundedObject
- Specified by:
getBboxSize
in interfaceCollisionCollection
- Specified by:
getBboxSize
in interfaceX3DBoundedObject
- Returns:
- value of bboxSize field
-
setBboxSize
Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.
Tooltip: or [0,+infinity) Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.- Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
- Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
- Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#BoundingBoxes
- Hint: X3D Architecture, 10.3.1 X3DBoundedObject https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS /Part01/components/grouping.html#X3DBoundedObject
- Specified by:
setBboxSize
in interfaceCollisionCollection
- Specified by:
setBboxSize
in interfaceX3DBoundedObject
- Parameters:
newValue
- is new value for the bboxSize field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBboxSize
Assign typed object value to SFVec3f bboxSize field, similar tosetBboxSize(float[])
.- Parameters:
newValue
- is new value for the bboxSize field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBboxSize
Assign values to SFVec3f bboxSize field, similar tosetBboxSize(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBboxSize
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetBboxSize(float[])
.- Parameters:
x
- first componenty
- second componentz
- third component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBboxSize
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetBboxSize(float[])
.- Parameters:
newArray
- is new value for field- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getBounce
public float getBounce()Provide float value within allowed range of [0,1] from inputOutput SFFloat field named bounce.
Tooltip: [0,1] bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce). *- Specified by:
getBounce
in interfaceCollisionCollection
- Returns:
- value of bounce field
-
setBounce
Accessor method to assign float value to inputOutput SFFloat field named bounce.
Tooltip: [0,1] bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce). *- Specified by:
setBounce
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the bounce field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBounce
Assign typed object value to SFFloat bounce field, similar tosetBounce(float)
.- Parameters:
newValue
- is new value for the bounce field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setBounce
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetBounce(float)
.- Parameters:
newValue
- is new value for field- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getCollidables
Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) with acceptable node types limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode, from inputOutput MFNode field collidables.
Tooltip: [CollisionSpace|CollidableShape|CollidableOffset] CollisionCollection node holds a collection of objects in the collidables field that can be managed as a single entity for resolution of inter-object collisions with other groups of collidable objects. A group consists of both collidable objects as well as spaces that may be collided against each other. *
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode.- Specified by:
getCollidables
in interfaceCollisionCollection
- Returns:
- value of collidables field
- See Also:
-
getCollidablesList
Utility method to get ArrayList value of MFNode collidables field, similar togetCollidables()
.- Returns:
- value of collidables field
-
setCollidables
Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field collidables.
Tooltip: [CollisionSpace|CollidableShape|CollidableOffset] CollisionCollection node holds a collection of objects in the collidables field that can be managed as a single entity for resolution of inter-object collisions with other groups of collidable objects. A group consists of both collidable objects as well as spaces that may be collided against each other. *
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode.- Specified by:
setCollidables
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the collidables field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setCollidables
Assign ArrayList value of MFNode collidables field, similar tosetCollidables(org.web3d.x3d.sai.Core.X3DNode[])
.- Parameters:
newValue
- is new value for the collidables field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addCollidables
Add single child node to existing array of collidables nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode and ProtoInstance.- Parameters:
newValue
- is new value to be appended the collidables field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addCollidables
Add single ProtoInstance (with appropriate node type and containerField value) to MFNode array for collidables field.
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderPart and ProtoInstance.- Parameters:
newValue
- is new value to be appended the parts field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addCollidables
Add array of child collidables nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode.- Specified by:
addCollidables
in interfaceCollisionCollection
- Parameters:
newValue
- is new value array to be appended the collidables field.
-
setCollidables
Set single child collidables node, replacing prior array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are restricted to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode.- Specified by:
setCollidables
in interfaceCollisionCollection
- Parameters:
newValue
- is new node for the collidables field (restricted to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode)
-
clearCollidables
Utility method to clear MFNode value of collidables field. This method does not initialize withCOLLIDABLES_DEFAULT_VALUE.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
hasCollidables
public boolean hasCollidables()Indicate whether an object is available for inputOutput MFNode field collidables.- Returns:
- whether a properly typed node or ProtoInstance array or CommentsBlock is available.
- See Also:
-
getDescription
Provide String value from inputOutput SFString field named description.
Tooltip: Author-provided prose that describes intended purpose of the node.- Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as & for & ampersand character, or " for " quotation-mark character).
- Specified by:
getDescription
in interfaceCollisionCollection
- Returns:
- value of description field
-
setDescription
Accessor method to assign String value to inputOutput SFString field named description.
Tooltip: Author-provided prose that describes intended purpose of the node.- Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as & for & ampersand character, or " for " quotation-mark character).
- Specified by:
setDescription
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the description field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDescription
Assign typed object value to SFString description field, similar tosetDescription(String)
.- Parameters:
newValue
- is new value for the description field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getEnabled
public boolean getEnabled()Provide boolean value from inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
getEnabled
in interfaceCollisionCollection
- Returns:
- value of enabled field
-
setEnabled
Accessor method to assign boolean value to inputOutput SFBool field named enabled.
Tooltip: Enables/disables node operation. *- Specified by:
setEnabled
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the enabled field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setEnabled
Assign typed object value to SFBool enabled field, similar tosetEnabled(boolean)
.- Parameters:
newValue
- is new value for the enabled field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getFrictionCoefficients
public float[] getFrictionCoefficients()Provide array of 2-tuple float results within allowed range of [0,infinity) from inputOutput SFVec2f field named frictionCoefficients.
Tooltip: frictionCoefficients used for computing surface drag. *- Specified by:
getFrictionCoefficients
in interfaceCollisionCollection
- Returns:
- value of frictionCoefficients field
-
setFrictionCoefficients
Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named frictionCoefficients.
Tooltip: frictionCoefficients used for computing surface drag. *- Specified by:
setFrictionCoefficients
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the frictionCoefficients field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFrictionCoefficients
Assign typed object value to SFVec2f frictionCoefficients field, similar tosetFrictionCoefficients(float[])
.- Parameters:
newValue
- is new value for the frictionCoefficients field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFrictionCoefficients
Assign values to SFVec2f frictionCoefficients field, similar tosetFrictionCoefficients(float[])
.- Parameters:
x
- first componenty
- second component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFrictionCoefficients
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetFrictionCoefficients(float[])
.- Parameters:
x
- first componenty
- second component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setFrictionCoefficients
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetFrictionCoefficients(float[])
.- Parameters:
newArray
- is new value for field- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getIS
Provide IS instance (using a properly typed node) from inputOutput SFNode field IS.- Specified by:
getIS
in classX3DConcreteNode
- Returns:
- value of IS field
- See Also:
-
setIS
Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.- Specified by:
setIS
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the IS field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
clearIS
Utility method to clear SFNode value of IS field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
hasIS
public boolean hasIS()Indicate whether an object is available for inputOutput SFNode field IS.- Returns:
- whether a concrete statement or CommentsBlock is available.
- See Also:
-
getMetadata
Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.- Specified by:
getMetadata
in interfaceCollisionCollection
- Specified by:
getMetadata
in interfaceX3DChildNode
- Specified by:
getMetadata
in interfaceX3DNode
- Returns:
- value of metadata field
- See Also:
-
setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
setMetadata
in interfaceCollisionCollection
- Specified by:
setMetadata
in interfaceX3DChildNode
- Specified by:
setMetadata
in interfaceX3DNode
- Specified by:
setMetadata
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
clearMetadata
Utility method to clear SFNode value of metadata field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
setMetadata
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.- Specified by:
setMetadata
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the metadata field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
hasMetadata
public boolean hasMetadata()Indicate whether an object is available for inputOutput SFNode field metadata.- Returns:
- whether a properly typed node or ProtoInstance or CommentsBlock is available.
- See Also:
-
getMinBounceSpeed
public float getMinBounceSpeed()Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named minBounceSpeed.
Tooltip: [0,+infinity) minBounceSpeed m/s needed to bounce. *- Specified by:
getMinBounceSpeed
in interfaceCollisionCollection
- Returns:
- value of minBounceSpeed field
-
setMinBounceSpeed
Accessor method to assign float value to inputOutput SFFloat field named minBounceSpeed.
Tooltip: [0,+infinity) minBounceSpeed m/s needed to bounce. *- Specified by:
setMinBounceSpeed
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the minBounceSpeed field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setMinBounceSpeed
Assign typed object value to SFFloat minBounceSpeed field, similar tosetMinBounceSpeed(float)
.- Parameters:
newValue
- is new value for the minBounceSpeed field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setMinBounceSpeed
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetMinBounceSpeed(float)
.- Parameters:
newValue
- is new value for field- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getSlipFactors
public float[] getSlipFactors()Provide array of 2-tuple float results from inputOutput SFVec2f field named slipFactors.
Tooltip: slipFactors used for computing surface drag. *- Specified by:
getSlipFactors
in interfaceCollisionCollection
- Returns:
- value of slipFactors field
-
setSlipFactors
Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named slipFactors.
Tooltip: slipFactors used for computing surface drag. *- Specified by:
setSlipFactors
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the slipFactors field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSlipFactors
Assign typed object value to SFVec2f slipFactors field, similar tosetSlipFactors(float[])
.- Parameters:
newValue
- is new value for the slipFactors field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSlipFactors
Assign values to SFVec2f slipFactors field, similar tosetSlipFactors(float[])
.- Parameters:
x
- first componenty
- second component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSlipFactors
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetSlipFactors(float[])
.- Parameters:
x
- first componenty
- second component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSlipFactors
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetSlipFactors(float[])
.- Parameters:
newArray
- is new value for field- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getSoftnessConstantForceMix
public float getSoftnessConstantForceMix()Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessConstantForceMix.
Tooltip: [0,1] softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft. *- Specified by:
getSoftnessConstantForceMix
in interfaceCollisionCollection
- Returns:
- value of softnessConstantForceMix field
-
setSoftnessConstantForceMix
Accessor method to assign float value to inputOutput SFFloat field named softnessConstantForceMix.
Tooltip: [0,1] softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft. *- Specified by:
setSoftnessConstantForceMix
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the softnessConstantForceMix field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSoftnessConstantForceMix
Assign typed object value to SFFloat softnessConstantForceMix field, similar tosetSoftnessConstantForceMix(float)
.- Parameters:
newValue
- is new value for the softnessConstantForceMix field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSoftnessConstantForceMix
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetSoftnessConstantForceMix(float)
.- Parameters:
newValue
- is new value for field- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getSoftnessErrorCorrection
public float getSoftnessErrorCorrection()Provide float value within allowed range of [0,1] from inputOutput SFFloat field named softnessErrorCorrection.
Tooltip: [0,1] softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step). *- Specified by:
getSoftnessErrorCorrection
in interfaceCollisionCollection
- Returns:
- value of softnessErrorCorrection field
-
setSoftnessErrorCorrection
Accessor method to assign float value to inputOutput SFFloat field named softnessErrorCorrection.
Tooltip: [0,1] softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step). *- Specified by:
setSoftnessErrorCorrection
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the softnessErrorCorrection field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSoftnessErrorCorrection
Assign typed object value to SFFloat softnessErrorCorrection field, similar tosetSoftnessErrorCorrection(float)
.- Parameters:
newValue
- is new value for the softnessErrorCorrection field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSoftnessErrorCorrection
Utility method: double-precision set-parameter accessor for X3D floating-point type, similar tosetSoftnessErrorCorrection(float)
.- Parameters:
newValue
- is new value for field- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getSurfaceSpeed
public float[] getSurfaceSpeed()Provide array of 2-tuple float results from inputOutput SFVec2f field named surfaceSpeed.
Tooltip: surfaceSpeed defines speed vectors for computing surface drag, if contact surfaces move independently of bodies. *- Specified by:
getSurfaceSpeed
in interfaceCollisionCollection
- Returns:
- value of surfaceSpeed field
-
setSurfaceSpeed
Accessor method to assign 2-tuple float array to inputOutput SFVec2f field named surfaceSpeed.
Tooltip: surfaceSpeed defines speed vectors for computing surface drag, if contact surfaces move independently of bodies. *- Specified by:
setSurfaceSpeed
in interfaceCollisionCollection
- Parameters:
newValue
- is new value for the surfaceSpeed field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSurfaceSpeed
Assign typed object value to SFVec2f surfaceSpeed field, similar tosetSurfaceSpeed(float[])
.- Parameters:
newValue
- is new value for the surfaceSpeed field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSurfaceSpeed
Assign values to SFVec2f surfaceSpeed field, similar tosetSurfaceSpeed(float[])
.- Parameters:
x
- first componenty
- second component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSurfaceSpeed
Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetSurfaceSpeed(float[])
.- Parameters:
x
- first componenty
- second component- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setSurfaceSpeed
Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetSurfaceSpeed(float[])
.- Parameters:
newArray
- is new value for field- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getVisible
public boolean getVisible()Provide boolean value from inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
getVisible
in interfaceCollisionCollection
- Specified by:
getVisible
in interfaceX3DBoundedObject
- Returns:
- value of visible field
-
setVisible
Accessor method to assign boolean value to inputOutput SFBool field named visible.
Tooltip: Whether or not renderable content within this node is visually displayed.- Hint: the visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
- Hint: content must be visible to be collidable and to be pickable.
- Specified by:
setVisible
in interfaceCollisionCollection
- Specified by:
setVisible
in interfaceX3DBoundedObject
- Parameters:
newValue
- is new value for the visible field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setVisible
Assign typed object value to SFBool visible field, similar tosetVisible(boolean)
.- Parameters:
newValue
- is new value for the visible field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getDEF
Provide String value from inputOutput SFString field named DEF.
Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
- Overrides:
getDEF
in classX3DConcreteNode
- Returns:
- value of DEF field
- See Also:
-
setDEF
Accessor method to assign String value to inputOutput SFString field named DEF.
Tooltip: DEF defines a unique ID name for this node, referenceable by other nodes.- Hint: descriptive DEF names improve clarity and help document a model.
- Hint: well-defined names can simplify design and debugging through improved author understanding.
- Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
Note that setting the DEF value clears the USE value.- Specified by:
setDEF
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the DEF field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setDEF
Assign typed object value to SFString DEF field, similar tosetDEF(String)
.- Parameters:
newValue
- is new value for the DEF field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getUSE
Provide String value from inputOutput SFString field named USE.
Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
- Overrides:
getUSE
in classX3DConcreteNode
- Returns:
- value of USE field
- See Also:
-
setUSE
Accessor method to assign String value to inputOutput SFString field named USE.
Tooltip: USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).- Hint: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
- Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
- Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
Note: eachUSE
node is still an independent object, with theUSE
value matching theDEF
value in the preceding object.
Warning: invoking thesetUSE()
method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Specified by:
setUSE
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the USE field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setUSE
Assign typed object value to SFString USE field, similar tosetUSE(String)
.- Parameters:
newValue
- is new value for the USE field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getCssClass
Provide String value from inputOutput SFString field named class.- Overrides:
getCssClass
in classX3DConcreteElement
- Returns:
- value of class field
- See Also:
-
setCssClass
Accessor method to assign String value to inputOutput SFString field named class.- Specified by:
setCssClass
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the class field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
setCssClass
Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.- Parameters:
newValue
- is new value for the class field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getHtmlID
Provide String value from inputOutput SFString field named id.- Overrides:
getHtmlID
in classX3DConcreteElement
- Returns:
- value of id field
- See Also:
-
setHtmlID
Accessor method to assign String value to inputOutput SFString field named id.- Specified by:
setHtmlID
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the id field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
setHtmlID
Assign typed object value to SFString HtmlID field, similar tosetHtmlID(String)
.- Parameters:
newValue
- is new value for the id field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
getCssStyle
Provide String value from inputOutput SFString field named style.- Overrides:
getCssStyle
in classX3DConcreteElement
- Returns:
- value of style field
- See Also:
-
setCssStyle
Accessor method to assign String value to inputOutput SFString field named style.- Specified by:
setCssStyle
in classX3DConcreteNode
- Parameters:
newValue
- is new value for the style field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
setCssStyle
Assign typed object value to SFString cssClass field, similar tosetCssStyle(String)
.- Parameters:
newValue
- is new value for the style field.- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
setUSE
Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.
Warning: note that thesetUSE()
method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
Warning: no other operations can be performed to modify a USE node other than setting an alternate containerField value.- Parameters:
DEFnode
- must have a DEF value defined- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
-
addComments
Add comment as String to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newComment
- initial value- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
-
addComments
Add comments as String[] array to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newComments
- array of comments- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
addComments
Add CommentsBlock to contained commentsList.- Specified by:
addComments
in classX3DConcreteElement
- Parameters:
newCommentsBlock
- block of comments to add- Returns:
CollisionCollection
- namely this same object to allow sequential method pipelining (i.e. consecutive setAttribute method invocations).
-
toStringX3D
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.- Specified by:
toStringX3D
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- X3D string
- See Also:
-
toStringClassicVRML
Recursive method to provide ClassicVRML string serialization.- Specified by:
toStringClassicVRML
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- ClassicVRML string
- See Also:
-
toStringVRML97
Recursive method to provide VRML97 string serialization.- Specified by:
toStringVRML97
in classX3DConcreteElement
- Parameters:
indentLevel
- number of levels of indentation for this element- Returns:
- VRML97 string
- See Also:
-
findElementByNameValue
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValue
in classX3DConcreteElement
- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found element, null otherwise
- See Also:
-
findElementByNameValue
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element. Elements with name fields include meta, Metadata* nodes, field/fieldValue, ProtoDeclare/ExternProtoDeclare/ProtoInstance, CAD and HAnim nodes.
Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
Warning: more than one element may be found that has the same name, this method does not handle that case.- Specified by:
findElementByNameValue
in classX3DConcreteElement
- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- object reference to found element, null otherwise
- See Also:
-
hasElementByNameValue
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.- Parameters:
nameValue
- is value of the name field being searched for in this element and child elements(if any)elementName
- identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)- Returns:
- whether node is found
- See Also:
-
findNodeByDEF
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
Warning: first start with findAncestorScene() to check entire scene graph, or findAncestorX3D() to check entire model document.
Warning: more than one element may be found that has the same DEF, this method does not handle that case.- Specified by:
findNodeByDEF
in classX3DConcreteElement
- Parameters:
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- object reference to found node, null otherwise
- See Also:
-
hasNodeByDEF
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.- Parameters:
DEFvalue
- is value of the name field being searched for in this element and child elements(if any)- Returns:
- whether node is found
- See Also:
-
validate
Recursive method to validate this element plus all contained nodes and statements, using both datatype-specification value checks and regular expression (regex) checking of corresponding string values. TODO document specific validation methods.- Specified by:
validate
in classX3DConcreteElement
- Returns:
- validation results (if any)
-