Class CollisionSpace

java.lang.Object
org.web3d.x3d.jsail.X3DConcreteElement
org.web3d.x3d.jsail.X3DConcreteNode
org.web3d.x3d.jsail.RigidBodyPhysics.CollisionSpace
All Implemented Interfaces:
X3DNode, X3DBoundedObject, CollisionSpace, X3DNBodyCollisionSpaceNode

public class CollisionSpace extends X3DConcreteNode implements CollisionSpace
CollisionSpace holds collection of objects considered together for resolution of inter-object collisions.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. CollisionSpace node tooltip: (X3D version 3.2 or later) [X3DNBodyCollisionSpaceNode] CollisionSpace holds collection of objects considered together for resolution of inter-object collisions. Contains multiple CollidableShape, CollidableOffset, or CollisionSpace nodes (containerField='collidables').
  • Hint: content must be visible to be collidable and to be pickable.

Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: