Package org.web3d.x3d.sai.EnvironmentalEffects


package org.web3d.x3d.sai.EnvironmentalEffects
Nodes in the Environmental effects component support the creation of realistic environmental effects such as panoramic backgrounds and fog.

The Scene Access Interface Library (sai) package provides abstract interface classes for each X3D node and statement, in accordance witht the X3D SAI Specification.

Warning: these interfaces are primarily for internal use to ensure consistency. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes.

Online: X3D Java Scene Access Interface Library (X3DJSAIL) and X3DJSAIL Javadoc.

See Also:
  • Interfaces
    Class
    Description
    Background simulates ground and sky, using vertical arrays of wraparound color values.
    Fog simulates atmospheric effects by blending distant objects with fog color.
    FogCoordinate defines a set of explicit fog depths on a per-vertex basis, overriding Fog visibilityRange.
    LocalFog simulates atmospheric effects by blending distant objects with fog color.
    TextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides.
    Abstract type from which all backgrounds inherit, also defining a background binding stack.
    Abstract type describing a node that influences the lighting equation through the use of fog semantics.