[x3d-public] X3D minutes 15 APR 2022: Web3D 2022 CFP, issue resolution, EnvironmentLight, PointProperties markerType, NURBS figures/examples
Brutzman, Donald (Don) (CIV)
brutzman at nps.edu
Fri Apr 15 09:42:03 PDT 2022
Attendees: Anita Havele, Nicholas Polys, Dick Puk, Doug Sanden, Don
Brutzman.
Teleconference information:
*
https://us02web.zoom.us/j/81634670698?pwd=a1VPeU5tN01rc21Oa3hScUlHK0Rxdz09
* https://zoom.us/j/148206572 Password 483805
* https://www.web3d.org/member/teleconference-information
1. Web3D 2022 Call for Papers
* https://www.web3d.org/news-story/web3d-2022-call-papers
Distributed widely - get writing!!
2. ISO, INCITS H3 and W3C liaison: weekly issues check.
Not reviewed this week.
3. Dick and I had a big week, resolving over 40 Mantis issues. We plan
to try finishing these too:
a. Hoping for last call, is EnvironmentLight done?
Mantis 1336, 17.4.2 EnvironmentLight - Khronos glTF extension for image
based lighting
https://www.web3d.org/member-only/mantis/view.php?id=1336
Michalis thanks for message earlier on this. Implementers, please check it
out and respond.
I think that we should proceed with EnvironmentLight and fully match glTF2
in X3D4.
b. PointProperties markerType field OK without potential interference
to possible X3D4.1 future addition of splat/glyph geometry?
Mantis 12.4.7 PointProperties missing markerType field
https://www.web3d.org/member-only/mantis/view.php?id=1393
Can we proceed with markerType, given that splat/glyph must be deferred?
Doug notes that as long as the default is nothing, maintaining backwards
compatibility, we can likely proceed. Option:
* Current default 1 is "Dot" (but we don't want to force compliance to
that, misinterpretation breaks backwards compatibility)
* Add potential value 0 to indicate "No markerType pattern applied"
(i.e. other fields pertain, no browser defaults apply). Likely a browser
would treat 0 and 1 equivalently. Is less confusing prose possible? "Off"
or "Turned off" or "Ignored"
* Change default from 1 to 0? TBD. We must "do no harm" for
backwards compatibility.
Other spec modifications:
* Need to change "line" to "point" in first paragraph of 12.4.7
* Change "sprite" to "point" in last paragraph
* New Mantis issue needed describing plans for splat/glyph in X3D4.1.
* Future X3D4.1 work also needs to reconcile compatibly with
ParticleSet, unified approach will be desirable.
Our expectation is that textures (DO / DO NOT) apply to current rendering
rules for points and lines? Not fully clear as we discussed, we couldn't
locate relevant specification prose during the call. There are certainly
some use cases, for example lines above terrain textures.
Need to discuss issue with Michalis and closely inspect specification
prose.
Consensus not yet reached but we are close, will work on this further. Goal
is to finish in 2 weeks.
c. Can we accept this predictability improvement instead of current
"behavior undefined" ?
(Default Switch response to ignore binding, default LOD level-of-detail
response to honor binding)
07.2.2 Bindable children nodes - Undefined results if bindable node is under
Switch or LOD is problematic
https://www.web3d.org/member-only/mantis/view.php?id=1192
Deferred to next meeting in order to establish consensus. Goal is to finish
in 2 weeks.
I believe that describing repeatable norms for Inline behaviors within these
two important cases (Switch and LOD) is part of demonstrating coherent,
predicable X3D scalability for large-scale virtual environments and
Metaverse.
d. Doug Sanden's contributions for improving Nurbs figures through
implemented examples - woo hoo!!
http://web3d.org/pipermail/x3d-public_web3d.org/2022-April/017146.html
Doug walked us through his links to The Nurbs Book by Piegl and Tiller, a
superb reference. Really great to see that the specification examples are
so well documented there.
* https://www.goodreads.com/book/show/880733.The_Nurbs_Book
X3D4 Architecture, NURBS Component, 27.4.10 NurbsSweptSurface and 27.4.11
NurbsSwungSurface
https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/
components/nurbs.html#NurbsSweptSurface
https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/
components/nurbs.html#NurbsSwungSurface
https://www.web3d.org/member-only/mantis/view.php?id=514
https://www.web3d.org/member-only/mantis/view.php?id=515
https://www.web3d.org/member-only/mantis/view.php?id=1388
https://www.web3d.org/member-only/mantis/view.php?id=1389
Doug has provided updates for Figure 27.3 - NurbsSweptSurface and Figure
27.4 - NurbsSwungSurface
*
http://dug9.users.sourceforge.net/web3d/tests/NURBS/specs/swept2_translate.p
ng
* http://dug9.users.sourceforge.net/web3d/tests/NURBS/specs/swung2.png
Don will add these excellent examples to
* X3D Basic Examples, NURBS
* https://www.web3d.org/x3d/content/examples/Basic/NURBS
or probably better:
* X3D Basic Examples, X3D Specifications
* https://www.web3d.org/x3d/content/examples/Basic/X3dSpecifications
4. No member-only information is found in these minutes.
No X3D Working Group meeting next week.
Have relentless fun with X3D! 8)
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, Navy robotics https://
faculty.nps.edu/brutzman
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