Class BiquadFilter

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, BiquadFilter, X3DSoundNode, X3DSoundProcessingNode, X3DTimeDependentNode

public class BiquadFilter extends X3DConcreteNode implements BiquadFilter
BiquadFilter node is an AudioNode processor implementing common low-order filters.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. BiquadFilter node tooltip: [X3DSoundProcessingNode] BiquadFilter node is an AudioNode processor implementing common low-order filters. Low-order filters are the building blocks of basic tone controls (bass, mid, treble), graphic equalizers, and more advanced filters. Multiple BiquadFilter node filters can be combined to form more complex filters. The filter parameters such as frequency can be changed over time for filter sweeps, etc.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also: