Uses of Interface
org.web3d.x3d.sai.Core.X3DBindableNode
Package
Description
Nodes in the Environmental effects component support the creation of realistic environmental effects such as panoramic backgrounds and fog.
The Geospatial component defines how to associate real-world locations in an X3D scene and specifies nodes particularly tuned for geospatial applications.
The Navigation component specifies how a user can effectively and intuitively move through and around a 3D scene.
The Core component supplies the base functionality for the X3D run-time system, including the abstract base node type, field types, the event model, and routing.
Nodes in the Environmental effects component support the creation of realistic environmental effects such as panoramic backgrounds and fog.
The Geospatial component defines how to associate real-world locations in an X3D scene and specifies nodes particularly tuned for geospatial applications.
The Navigation component specifies how a user can effectively and intuitively move through and around a 3D scene.
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Uses of X3DBindableNode in org.web3d.x3d.jsail.EnvironmentalEffects
Modifier and TypeClassDescriptionclass
Background simulates ground and sky, using vertical arrays of wraparound color values.class
Fog simulates atmospheric effects by blending distant objects with fog color.class
TextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides. -
Uses of X3DBindableNode in org.web3d.x3d.jsail.Geospatial
Modifier and TypeClassDescriptionclass
GeoViewpoint specifies viewpoints using geographic coordinates. -
Uses of X3DBindableNode in org.web3d.x3d.sai.Core
Modifier and TypeMethodDescriptionX3DBindableNode.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata. -
Uses of X3DBindableNode in org.web3d.x3d.sai.EnvironmentalEffects
Modifier and TypeInterfaceDescriptioninterface
Background simulates ground and sky, using vertical arrays of wraparound color values.interface
Fog simulates atmospheric effects by blending distant objects with fog color.interface
TextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides.interface
Abstract type from which all backgrounds inherit, also defining a background binding stack. -
Uses of X3DBindableNode in org.web3d.x3d.sai.Geospatial
Modifier and TypeInterfaceDescriptioninterface
GeoViewpoint specifies viewpoints using geographic coordinates.