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- LaFerrassie_I_right_thumb_index_finger - Class in HumanoidAnimation.DigitalHeritage
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Despite their ability to make and use stone tools, Neanderthals were presumed to have had limited manual dexterity on the basis of the anatomy of their thumb and forefinger - a contention that has been called into question.
- LaFerrassie_I_right_thumb_index_finger() - Constructor for class HumanoidAnimation.DigitalHeritage.LaFerrassie_I_right_thumb_index_finger
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Default constructor to create this object.
- Leif - Class in HumanoidAnimation.WinterAndSpring
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Humanoid model of a grandchild.
- Leif() - Constructor for class HumanoidAnimation.WinterAndSpring.Leif
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Default constructor to create this object.
- LeifAnimated - Class in HumanoidAnimation.WinterAndSpring
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Leif character with body animations, translation of walking handled separately.
- LeifAnimated() - Constructor for class HumanoidAnimation.WinterAndSpring.LeifAnimated
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Default constructor to create this object.
- Lily - Class in HumanoidAnimation.WinterAndSpring
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Humanoid model of a grandchild.
- Lily() - Constructor for class HumanoidAnimation.WinterAndSpring.Lily
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Default constructor to create this object.
- LilyAnimated - Class in HumanoidAnimation.WinterAndSpring
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Lily character with body animations, translation of walking handled separately.
- LilyAnimated() - Constructor for class HumanoidAnimation.WinterAndSpring.LilyAnimated
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Default constructor to create this object.
- LOA1_JumpAnimation - Class in HumanoidAnimation.Prototypes
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Humanoid animation prototype reusable by any Humanoid.
- LOA1_JumpAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_JumpAnimation
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Default constructor to create this object.
- LOA1_KneelAnimation - Class in HumanoidAnimation.Prototypes
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Humanoid animation prototype reusable by any Humanoid.
- LOA1_KneelAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_KneelAnimation
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Default constructor to create this object.
- LOA1_RunAnimation - Class in HumanoidAnimation.Prototypes
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Humanoid animation prototype reusable by any Humanoid.
- LOA1_RunAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_RunAnimation
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Default constructor to create this object.
- LOA1_StandAnimation - Class in HumanoidAnimation.Prototypes
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Humanoid animation prototype reusable by any Humanoid.
- LOA1_StandAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_StandAnimation
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Default constructor to create this object.
- LOA1_StopAnimation - Class in HumanoidAnimation.Prototypes
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Humanoid animation prototype reusable by any Humanoid.
- LOA1_StopAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_StopAnimation
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Default constructor to create this object.
- LOA1_SwimmingFlutterKickAnimation - Class in HumanoidAnimation.Prototypes
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Humanoid animation prototype reusable by any Humanoid.
- LOA1_SwimmingFlutterKickAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_SwimmingFlutterKickAnimation
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Default constructor to create this object.
- LOA1_WalkAnimation - Class in HumanoidAnimation.Prototypes
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Humanoid animation prototype reusable by any Humanoid.
- LOA1_WalkAnimation() - Constructor for class HumanoidAnimation.Prototypes.LOA1_WalkAnimation
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Default constructor to create this object.
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