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J
- JinLOA1 - Class in HumanoidAnimation.Characters
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Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
- JinLOA1() - Constructor for class HumanoidAnimation.Characters.JinLOA1
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Default constructor to create this object.
- JinLOA2 - Class in HumanoidAnimation.Characters
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Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
- JinLOA2() - Constructor for class HumanoidAnimation.Characters.JinLOA2
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Default constructor to create this object.
- JinLOA3 - Class in HumanoidAnimation.Characters
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Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
- JinLOA3() - Constructor for class HumanoidAnimation.Characters.JinLOA3
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Default constructor to create this object.
- JinLOA4 - Class in HumanoidAnimation.Characters
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Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
- JinLOA4() - Constructor for class HumanoidAnimation.Characters.JinLOA4
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Default constructor to create this object.
- JinOriginalLOA1 - Class in HumanoidAnimation.Legacy
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Original version of articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
- JinOriginalLOA1() - Constructor for class HumanoidAnimation.Legacy.JinOriginalLOA1
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Default constructor to create this object.
- JinOriginalLOA2 - Class in HumanoidAnimation.Legacy
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Original version of articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
- JinOriginalLOA2() - Constructor for class HumanoidAnimation.Legacy.JinOriginalLOA2
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Default constructor to create this object.
- JinOriginalLOA3 - Class in HumanoidAnimation.Legacy
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Original version of articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
- JinOriginalLOA3() - Constructor for class HumanoidAnimation.Legacy.JinOriginalLOA3
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Default constructor to create this object.
- JinOriginalLOA4 - Class in HumanoidAnimation.Legacy
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Original version of articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
- JinOriginalLOA4() - Constructor for class HumanoidAnimation.Legacy.JinOriginalLOA4
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Default constructor to create this object.
- JoeKick - Class in HumanoidAnimation.Skin
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This Joe model is a HAnim version 2 LOA-3 Humanoid with textured skin based on the original HAnim Specification and data from CAESAR models.
- JoeKick() - Constructor for class HumanoidAnimation.Skin.JoeKick
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Default constructor to create this object.
- JoeSkeletonSkinSiteSaluteWalk - Class in HumanoidAnimation.Skin
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Comprehensive example showing skeleton, skin, sites and interpolator animation together.
- JoeSkeletonSkinSiteSaluteWalk() - Constructor for class HumanoidAnimation.Skin.JoeSkeletonSkinSiteSaluteWalk
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Default constructor to create this object.
- JoeSkinTexcoordDisplacerKick - Class in HumanoidAnimation.Legacy
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This Joe model is a V1 LOA3 Humanoid with textured skin composed mainly of V1 Site locations.
- JoeSkinTexcoordDisplacerKick() - Constructor for class HumanoidAnimation.Legacy.JoeSkinTexcoordDisplacerKick
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Default constructor to create this object.
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