Class ChannelMerger

java.lang.Object
All Implemented Interfaces:
X3DChildNode, X3DNode, ChannelMerger, X3DSoundChannelNode, X3DSoundNode

public class ChannelMerger
extends X3DConcreteNode
implements ChannelMerger
ChannelMerger unites different input channels into a single output channel.

X3D node tooltip: (X3D version 4.0 draft) [X3DSoundChannelNode] ChannelMerger unites different input channels into a single output channel.
Package hint: This org.web3d.x3d.jsail concrete class is used for implementing a standalone X3D object as a Plain Old Java Object (POJO). If you are writing Java code for use inside an X3D Script node, compile separate code using only the org.web3d.x3d.sai package instead.
See Also:
X3D Abstract Specification: ChannelMerger, X3D Tooltips: ChannelMerger, X3D Scene Authoring Hints