Linked Spatial Experiences: The Web of Worlds

This project to link virtual worlds highlights a compelling analogy between the World Wide Web—a unified system of URL-addressable, interconnected interactive experiences—and what we envision as a cohesive metaverse platform. T

Introduction

The charter and vision for the 3D Web Interoperability Working Group at the Metaverse Standards Forum is to leverage and extend current web standards to enable the metaverse, as was explained in more detail in our previous blog “Building The World Wide Webiverse.”

This new blog describes the work and the roadmap of the Working Group’s first project: linking and sharing virtual worlds.

Web of Worlds Core Principles

This project to link virtual worlds highlights a compelling analogy between the World Wide Web—a unified system of URL-addressable, interconnected interactive experiences—and what we envision as a cohesive metaverse platform. This platform would consist of numerous addressable and linked spatial experiences, or virtual worlds, collectively forming what we call the “Web of Worlds.” Just as websites create a networked digital ecosystem, these spatial-first experiences would interconnect to create a seamless virtual universe as shown in Figure 1.



Figure 1: The “‘Web of Worlds” model exposes metaverse worlds as web endpoints

We envision the “Web of Worlds” to be build on the current web infrastructure and support the following core requirements:

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Press Release: 
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Release Date: 
Mon, 2025-04-14