Interface BiquadFilter

All Superinterfaces:
X3DChildNode, X3DNode, X3DSoundNode, X3DSoundProcessingNode, X3DTimeDependentNode
All Known Implementing Classes:
BiquadFilter

public interface BiquadFilter extends X3DSoundProcessingNode
BiquadFilter node is an AudioNode processor implementing common low-order filters.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. BiquadFilter node tooltip: [X3DSoundProcessingNode] BiquadFilter node is an AudioNode processor implementing common low-order filters. Low-order filters are the building blocks of basic tone controls (bass, mid, treble), graphic equalizers, and more advanced filters. Multiple BiquadFilter node filters can be combined to form more complex filters. The filter parameters such as frequency can be changed over time for filter sweeps, etc.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: