Uses of Interface
org.web3d.x3d.sai.Texturing.X3DTextureCoordinateNode
Package
Description
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
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Uses of X3DTextureCoordinateNode in org.web3d.x3d.jsail.Texturing
Modifier and TypeClassDescriptionclass
MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node.class
TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).class
TextureCoordinateGenerator computes 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces). -
Uses of X3DTextureCoordinateNode in org.web3d.x3d.jsail.Texturing3D
Modifier and TypeClassDescriptionclass
TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.class
TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices. -
Uses of X3DTextureCoordinateNode in org.web3d.x3d.sai.Texturing
Modifier and TypeInterfaceDescriptioninterface
MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node.interface
TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).interface
TextureCoordinateGenerator computes 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).interface
Base type for all texture coordinate nodes which specify texture coordinates for a single texture.Modifier and TypeMethodDescriptionX3DTextureCoordinateNode.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata. -
Uses of X3DTextureCoordinateNode in org.web3d.x3d.sai.Texturing3D
Modifier and TypeInterfaceDescriptioninterface
TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.interface
TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.