Uses of Package
org.web3d.x3d.sai.Texturing
Package
Description
The Cube Map Environmental Texturing component describes how additional texturing effects are defined to produce environmental effects such as reflections from objects.
The Geometry3D component describes how three-dimensional geometry is specified and defines ElevationGrid, Extrusion, IndexedFaceSet, and most primitive geometry nodes (Box, Cone, Cylinder, Sphere).
The Geospatial component defines how to associate real-world locations in an X3D scene and specifies nodes particularly tuned for geospatial applications.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
TextureProjection nodes project texture images onto geometry in a scene.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
The Volume Rendering component provides the ability to specify and render volumetric data sets.
The Cube Map Environmental Texturing component describes how additional texturing effects are defined to produce environmental effects such as reflections from objects.
The Geometry3D component describes how three-dimensional geometry is specified and defines ElevationGrid, Extrusion, IndexedFaceSet, and most primitive geometry nodes (Box, Cone, Cylinder, Sphere).
The Geospatial component defines how to associate real-world locations in an X3D scene and specifies nodes particularly tuned for geospatial applications.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
TextureProjection nodes project texture images onto geometry in a scene.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
The Volume Rendering component provides the ability to specify and render volumetric data sets.
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ClassDescriptionTextureProperties allows precise fine-grained control over application of image textures to geometry.Base type for all nodes which specify 2D sources for texture images.Base type for all nodes which specify sources for texture images.
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ClassDescriptionBase type for all texture coordinate nodes which specify texture coordinates for a single texture.
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ClassDescriptionBase type for all texture coordinate nodes which specify texture coordinates for a single texture.
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ClassDescriptionBase type for all texture node types that define a single texture.Base type for all nodes which specify sources for texture images.Base type for all nodes which specify a transformation of texture coordinates.
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ClassDescriptionBase type for all nodes which specify 2D sources for texture images.
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ClassDescriptionImageTexture maps a 2D-image file onto a geometric shape.MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node.MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping.MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node.MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node.PixelTexture creates a 2D-image texture map using a numeric array of pixel values.TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).TextureCoordinateGenerator computes 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).TextureProperties allows precise fine-grained control over application of image textures to geometry.TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.Base type for all texture coordinate nodes which specify texture coordinates for a single texture.Base type for all texture node types that define a single texture.Base type for all texture transform nodes which specify texture coordinate transformation for a single texture.Base type for all nodes which specify 2D sources for texture images.Base type for all nodes which specify texture coordinates.Base type for all nodes which specify sources for texture images.Base type for all nodes which specify a transformation of texture coordinates.
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ClassDescriptionTextureProperties allows precise fine-grained control over application of image textures to geometry.Base type for all texture coordinate nodes which specify texture coordinates for a single texture.Base type for all nodes which specify 2D sources for texture images.Base type for all nodes which specify texture coordinates.Base type for all nodes which specify sources for texture images.Base type for all nodes which specify a transformation of texture coordinates.
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ClassDescriptionBase type for all nodes which specify 2D sources for texture images.
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ClassDescriptionTextureProperties allows precise fine-grained control over application of image textures to geometry.Base type for all nodes which specify 2D sources for texture images.Base type for all nodes which specify sources for texture images.
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ClassDescriptionBase type for all texture coordinate nodes which specify texture coordinates for a single texture.
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ClassDescriptionBase type for all texture coordinate nodes which specify texture coordinates for a single texture.
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ClassDescriptionBase type for all texture node types that define a single texture.Base type for all nodes which specify sources for texture images.Base type for all nodes which specify a transformation of texture coordinates.
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ClassDescriptionBase type for all nodes which specify 2D sources for texture images.
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ClassDescriptionImageTexture maps a 2D-image file onto a geometric shape.MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node.MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping.MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node.MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node.PixelTexture creates a 2D-image texture map using a numeric array of pixel values.TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).TextureCoordinateGenerator computes 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).TextureProperties allows precise fine-grained control over application of image textures to geometry.TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.Base type for all texture coordinate nodes which specify texture coordinates for a single texture.Base type for all texture node types that define a single texture.Base type for all texture transform nodes which specify texture coordinate transformation for a single texture.Base type for all nodes which specify 2D sources for texture images.Base type for all nodes which specify texture coordinates.Base type for all nodes which specify sources for texture images.Base type for all nodes which specify a transformation of texture coordinates.
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ClassDescriptionTextureProperties allows precise fine-grained control over application of image textures to geometry.Base type for all texture coordinate nodes which specify texture coordinates for a single texture.Base type for all nodes which specify texture coordinates.Base type for all nodes which specify sources for texture images.Base type for all nodes which specify a transformation of texture coordinates.
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ClassDescriptionBase type for all nodes which specify 2D sources for texture images.