Uses of Class
org.web3d.x3d.jsail.X3DConcreteNode
Package
Description
The X3D Java Scene Access Interface Library (X3DJSAIL) provides a
comprehensive set of strongly typed X3D Java interfaces for
concrete implementation classes.
The CADGeometry component is provided for Computer-Aided Design (CAD) nodes.
The Core component supplies the base functionality for the X3D run-time system, including the abstract base node type, field types, the event model, and routing.
The Cube Map Environmental Texturing component describes how additional texturing effects are defined to produce environmental effects such as reflections from objects.
The Distributed Interactive Simulation (DIS) component provides networked interoperability with the IEEE DIS protocol for sharing state and conducting real-time platform-level simulations across multiple host computers.
Nodes in the Environmental effects component support the creation of realistic environmental effects such as panoramic backgrounds and fog.
The Environment Sensor nodes emit events indicating activity in the scene environment, usually based on interactions between the viewer and the world.
The Event Utility nodes provide the capability to filter, trigger, convert, or sequence numerous event-types for common interactive applications without the use of a Script node.
The Follower nodes (Chasers and Dampers) support dynamic creation of smooth parameter transitions at run time.
The Geometry2D component defines how two-dimensional geometry is specified and what shapes are available.
The Geometry3D component describes how three-dimensional geometry is specified and defines ElevationGrid, Extrusion, IndexedFaceSet, and most primitive geometry nodes (Box, Cone, Cylinder, Sphere).
The Geospatial component defines how to associate real-world locations in an X3D scene and specifies nodes particularly tuned for geospatial applications.
The Grouping component describes how nodes are organized into groups to establish a transformation hierarchy for the X3D scene graph.
The Humanoid Animation (HAnim) component for X3D defines node bindings and other details for implementing ISO/IEC 19774, the HAnim International Specification.
Interpolator nodes provide keyframe-based animation capability.
The Key Device Sensor defines how keyboard keystrokes are inserted into an X3D world.
The Layering component describes how to layer a set of subscene layers into a composite scene.
The Layout component defines how to precisely position content in a scene in relation to the rendered results, especially for integrating 2D content with 3D content.
The Lighting component specifies how light sources are defined and positioned, as well as how lights effect the rendered image.
The Navigation component specifies how a user can effectively and intuitively move through and around a 3D scene.
The Networking component defines node types and other features used to access file-based and streaming resources on the World Wide Web.
The NURBS component describes Non-uniform Rational B-Spline (NURBS) geometry and interpolation nodes.
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
The Picking component provides the ability to test for arbitrary object collision and provide basic capabilities to detecting object intersections and interactions.
Pointing device sensor nodes detect pointing events from user-interface devices, defining activities such as a user selecting a piece of geometry.
The Rendering component includes fundamental rendering primitives such as TriangleSet and PointSet nodes, as well as geometric properties nodes that define how coordinate indices, colors, normals and texture coordinates are specified.
The Rigid Body Physics component describes how to model rigid bodies and their interactions through the application of basic physics principles to effect motion.
The Scripting component describes how Script nodes are used to effect changes in X3D worlds.
The Programmable Shaders component describes how programmable shaders are specified and how they affect the visual appearance of geometry.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Text component defines how text strings are rendered in an X3D scene.
TextureProjection nodes project texture images onto geometry in a scene.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
The Time component defines how time is sensed, computed and associated with events in an X3D scene.
The Volume Rendering component provides the ability to specify and render volumetric data sets.
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Uses of X3DConcreteNode in org.web3d.x3d.jsail
Modifier and TypeMethodDescriptionabstract X3DConcreteNode
X3DConcreteElement.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.X3DConcreteNode.setContainerFieldOverride
(String value) Warning: containerFieldOverride describes a non-default (and quite possibly incorrect) field relationship of a node to its parent, overriding the default or alternate containerField value.abstract X3DConcreteNode
X3DConcreteNode.setCssClass
(String cssClass) Each concrete class must independently override this abstract method to enable object-specific method pipelining.abstract X3DConcreteNode
X3DConcreteNode.setCssStyle
(String cssStyle) Each concrete class must independently override this abstract method to enable object-specific method pipelining.abstract X3DConcreteNode
Each concrete class must independently override this abstract method to enable object-specific method pipelining.abstract X3DConcreteNode
Each concrete class must independently override this abstract method to enable object-specific method pipelining.abstract X3DConcreteNode
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.abstract X3DConcreteNode
X3DConcreteNode.setMetadata
(ProtoInstance newValue) Assign X3DMetadataObject instance (using a properly typed ProtoInstance) to inputOutput SFNode field metadata.abstract X3DConcreteNode
X3DConcreteNode.setMetadata
(X3DMetadataObject newValue) Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.abstract X3DConcreteNode
Each concrete class must independently override this abstract method to enable object-specific method pipelining. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.CADGeometry
Modifier and TypeClassDescriptionclass
CADAssembly holds a set of Computer-Aided Design (CAD) assemblies or parts grouped together.class
CADFace holds geometry representing one face in a Computer-Aided Design (CAD) CADPart.class
CADLayer nodes define a hierarchy that shows layer structure for a Computer-Aided Design (CAD) model.class
CADPart is an atomic part that defines both coordinate-system location and the faces that constitute a part in a Computer-Aided Design (CAD) model.class
IndexedQuadSet is a geometry node that defines quadrilaterals.class
QuadSet is a geometry node that defines quadrilaterals.Modifier and TypeMethodDescriptionCADAssembly.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CADFace.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CADLayer.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CADPart.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IndexedQuadSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.QuadSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Core
Modifier and TypeClassDescriptionclass
The metadata provided by this node is contained in the Boolean values of the value field.class
The metadata provided by this node is contained in the double-precision floating point numbers of the value field.class
The metadata provided by this node is contained in the single-precision floating point numbers of the value field.class
The metadata provided by this node is contained in the integer numbers of the value field.class
The metadata provided by this node is contained in the metadata nodes of the value field.class
The metadata provided by this node is contained in the strings of the value field.class
ProtoInstance can override field default values via fieldValue initializations.class
WorldInfo contains a title and simple persistent metadata information about an X3D scene.Modifier and TypeMethodDescriptionCommentsBlock.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.component.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.connect.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ExternProtoDeclare.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.field.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.fieldValue.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.head.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IS.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.meta.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MetadataBoolean.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MetadataDouble.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MetadataFloat.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MetadataInteger.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MetadataSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MetadataString.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ProtoBody.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ProtoDeclare.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ProtoInstance.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ProtoInterface.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ROUTE.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Scene.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.unit.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.WorldInfo.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.X3D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.CubeMapTexturing
Modifier and TypeClassDescriptionclass
ComposedCubeMapTexture is a texture node that defines a cubic environment map source as an explicit set of images drawn from individual 2D texture nodes.class
GeneratedCubeMapTexture is a texture node that defines a cubic environment map that sources its data from internally generated images.class
ImageCubeMapTexture is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.Modifier and TypeMethodDescriptionComposedCubeMapTexture.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeneratedCubeMapTexture.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ImageCubeMapTexture.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.DIS
Modifier and TypeClassDescriptionclass
DISEntityManager notifies a scene when new DIS ESPDU entities arrive or current entities leave.class
DISEntityTypeMapping provides a best-match mapping from DIS ESPDU entity type information to a specific X3D model, thus providing a visual and behavioral representation that best matches the entity type.class
EspduTransform is a networked Transform node that can contain most nodes.class
ReceiverPdu is a networked Protocol Data Unit (PDU) information node that transmits the state of radio frequency (RF) receivers modeled in a simulation.class
SignalPdu is a networked Protocol Data Unit (PDU) information node that communicates the transmission of voice, audio or other data modeled in a simulation.class
TransmitterPdu is a networked Protocol Data Unit (PDU) information node that provides detailed information about a radio transmitter modeled in a simulation.Modifier and TypeMethodDescriptionDISEntityManager.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.DISEntityTypeMapping.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.EspduTransform.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ReceiverPdu.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SignalPdu.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TransmitterPdu.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.EnvironmentalEffects
Modifier and TypeClassDescriptionclass
Background simulates ground and sky, using vertical arrays of wraparound color values.class
Fog simulates atmospheric effects by blending distant objects with fog color.class
FogCoordinate defines a set of explicit fog depths on a per-vertex basis, overriding Fog visibilityRange.class
LocalFog simulates atmospheric effects by blending distant objects with fog color.class
TextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides.Modifier and TypeMethodDescriptionBackground.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Fog.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.FogCoordinate.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.LocalFog.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureBackground.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.EnvironmentalSensor
Modifier and TypeClassDescriptionclass
ProximitySensor generates events when the viewer enters, exits and moves within a region of space (defined by a box).class
TransformSensor generates output events when its targetObject enters, exits, and moves within a region in space (defined by a box).class
VisibilitySensor detects when user can see a specific object or region as they navigate the world.Modifier and TypeMethodDescriptionProximitySensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TransformSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.VisibilitySensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.EventUtilities
Modifier and TypeClassDescriptionclass
BooleanFilter selectively passes true, false or negated events.class
BooleanSequencer generates periodic discrete Boolean values.class
BooleanToggle maintains state and negates output when a true input is provided.class
BooleanTrigger converts time events to boolean true events.class
IntegerSequencer generates periodic discrete integer values.class
IntegerTrigger converts set_boolean true input events to an integer value (for example, useful when animating whichChoice in a Switch node).class
TimeTrigger converts boolean true events to time events.Modifier and TypeMethodDescriptionBooleanFilter.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.BooleanSequencer.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.BooleanToggle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.BooleanTrigger.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IntegerSequencer.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IntegerTrigger.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TimeTrigger.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Followers
Modifier and TypeClassDescriptionclass
ColorChaser generates a series of SFColor values that progressively change from initial value to destination value.class
ColorDamper generates a series of RGB color values that progressively change from initial value to destination value.class
CoordinateChaser generates a series of coordinate arrays that progressively change from initial value to destination value.class
CoordinateDamper generates a series of coordinate arrays that progressively change from initial value to destination value.class
OrientationChaser generates a series of 4-tuple axis-angle SFRotation values that progressively change from initial value to destination value.class
OrientationDamper generates a series of 4-tuple axis-angle SFRotation values that progressively change from initial value to destination value.class
PositionChaser generates a series of position values that progressively change from initial value to destination value.class
PositionChaser2D generates a series of 2D position values that progressively change from initial value to destination value.class
PositionDamper generates a series of position values that progressively change from initial value to destination value.class
PositionDamper2D generates a series of 2D floating-point values that progressively change from initial value to destination value.class
ScalarChaser generates a series of single floating-point values that progressively change from initial value to destination value.class
ScalarDamper generates a series of floating-point values that progressively change from initial value to destination value.class
TexCoordChaser2D generates a series of single floating-point values that progressively change from initial value to destination value.class
TexCoordDamper2D generates a series of 2D floating-point arrays that progressively change from initial value to destination value.Modifier and TypeMethodDescriptionColorChaser.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ColorDamper.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CoordinateChaser.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CoordinateDamper.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.OrientationChaser.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.OrientationDamper.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PositionChaser.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PositionChaser2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PositionDamper.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PositionDamper2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ScalarChaser.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ScalarDamper.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TexCoordChaser2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TexCoordDamper2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Geometry2D
Modifier and TypeClassDescriptionclass
Arc2D is a line-based geometry node that defines a linear circular arc with center (0,0) in X-Y plane, with angles measured starting at positive x-axis and sweeping towards positive y-axis.class
ArcClose2D is a polygonal geometry node that defines a linear circular arc, closed by PIE or CHORD line segments, with center (0,0) in X-Y plane, with angles measured starting at positive x-axis and sweeping towards positive y-axis.class
Circle2D is a geometry node that defines a linear X-Y circle with center (0,0) in X-Y plane.class
Disk2D is a geometry node that defines a filled (or partially filled) planar circle with center (0,0).class
Polyline2D is a geometry node that defines a connected set of vertices in a contiguous set of line segments in X-Y plane.class
Polypoint2D is a geometry node that defines a set of 2D points in X-Y plane.class
Rectangle2D is a geometry node that defines a 2D rectangle in X-Y plane.class
TriangleSet2D is a geometry node that defines a set of filled 2D triangles in X-Y plane.Modifier and TypeMethodDescriptionArc2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ArcClose2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Circle2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Disk2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Polyline2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Polypoint2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Rectangle2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TriangleSet2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Geometry3D
Modifier and TypeClassDescriptionclass
Box is a geometry node specifying a rectangular cuboid.class
Cone is a geometry node.class
Cylinder is a geometry node.class
ElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0.class
Extrusion is a geometry node that sequentially stretches a 2D cross section along a 3D-spine path in the local coordinate system, creating an outer hull.class
IndexedFaceSet defines polygons using index lists corresponding to vertex coordinates.class
Sphere is a geometry node, representing a perfectly round geometrical object that is the surface of a completely round ball.Modifier and TypeMethodDescriptionBox.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Cone.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Cylinder.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ElevationGrid.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Extrusion.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IndexedFaceSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Sphere.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Geospatial
Modifier and TypeClassDescriptionclass
GeoCoordinate builds geometry as a set of geographic 3D coordinates.class
GeoElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0.class
GeoLocation positions a regular X3D model onto earth's surface.class
Note that MFNode rootNode field can contain multiple nodes and has accessType inputOutput.class
GeoMetadata includes a generic subset of metadata about the geographic data.class
GeoOrigin is deprecated and discouraged (but nevertheless allowed) in X3D version 3.3.class
GeoPositionInterpolator animates objects within a geographic coordinate system.class
GeoProximitySensor generates events when the viewer enters, exits and moves within a region of space (defined by a box).class
GeoTouchSensor returns geographic coordinates for the object being selected.class
GeoTransform is a Grouping node that can contain most nodes.class
GeoViewpoint specifies viewpoints using geographic coordinates.Modifier and TypeMethodDescriptionGeoCoordinate.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoElevationGrid.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoLocation.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoLOD.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoMetadata.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoOrigin.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoPositionInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoProximitySensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoTouchSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoTransform.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.GeoViewpoint.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Grouping
Modifier and TypeClassDescriptionclass
Group is a Grouping node that can contain most nodes.class
StaticGroup is similar to Group node but does not allow access to children after creation time.class
Switch is a Grouping node that only renders one (or zero) child at a time.class
Transform is a Grouping node that can contain most nodes.Modifier and TypeMethodDescriptionGroup.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.StaticGroup.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Switch.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Transform.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.HAnim
Modifier and TypeClassDescriptionclass
HAnimDisplacer nodes alter the shape of coordinate-based geometry within parent HAnimJoint or HAnimSegment nodes.class
The HAnimHumanoid node is used to: (a) store references to the joints, segments, sites, skeleton, optional skin, and fixed viewpoints, (b) serve as a container for the entire humanoid, (c) provide a convenient way of moving the humanoid through its environment, and (d) store human-readable metadata such as name, version, author, copyright, age, gender and other information.class
HAnimJoint node can represent each joint in a body.class
An HAnimMotion node supports discrete frame-by-frame playback for HAnim motion data animation.class
HAnimSegment node contains Shape geometry for each body segment, providing a visual representation of the skeleton segment.class
An HAnimSite node serves three purposes: (a) define an "end effector" location which can be used by an inverse kinematics system, (b) define an attachment point for accessories such as jewelry and clothing, and (c) define a location for a Viewpoint virtual camera in the reference frame of an HAnimSegment (such as a view "through the eyes" of the humanoid for use in multi-user worlds).Modifier and TypeMethodDescriptionHAnimDisplacer.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.HAnimHumanoid.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.HAnimJoint.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.HAnimMotion.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.HAnimSegment.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.HAnimSite.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Interpolation
Modifier and TypeClassDescriptionclass
ColorInterpolator generates a range of color values.class
CoordinateInterpolator linearly interpolates among a list of 3-tuple MFVec3f arrays, producing a single MFVec3f array that is fractional average between two nearest arrays in the list.class
CoordinateInterpolator2D generates a series of SFVec2f or MFVec2f 2-tuple float values.class
EaseInEaseOut enables gradual animation transitions by modifying TimeSensor fraction outputs.class
NormalInterpolator generates a series of normal (perpendicular) 3-tuple SFVec3f values.class
OrientationInterpolator generates a series of 4-tuple axis-angle SFRotation values.class
PositionInterpolator generates a series of 3-tuple SFVec3f values.class
PositionInterpolator2D generates a series of SFVec2f values.class
ScalarInterpolator generates piecewise-linear SFFloat values.class
SplinePositionInterpolator performs non-linear interpolation among paired lists of 3-tuple values and velocities to produce an SFVec3f value_changed output event.class
SplinePositionInterpolator2D performs non-linear interpolation among paired lists of 2-tuple values and velocities to produce an SFVec2f value_changed output event.class
SplineScalarInterpolator performs non-linear interpolation among paired lists of float values and velocities to produce an SFFloat value_changed output event.class
SquadOrientationInterpolator performs non-linear interpolation among paired lists of rotation values to produce an SFRotation value_changed output event.Modifier and TypeMethodDescriptionColorInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CoordinateInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CoordinateInterpolator2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.EaseInEaseOut.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NormalInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.OrientationInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PositionInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PositionInterpolator2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ScalarInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SplinePositionInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SplinePositionInterpolator2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SplineScalarInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SquadOrientationInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.KeyDeviceSensor
Modifier and TypeClassDescriptionclass
KeySensor generates events as the user presses keys on the keyboard.class
StringSensor generates events as the user presses keys on the keyboard.Modifier and TypeMethodDescriptionKeySensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.StringSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Layering
Modifier and TypeClassDescriptionclass
Layer contains a list of children nodes that define the contents of the layer.class
LayerSet defines a list of layers and a rendering order.class
Viewport is a Grouping node that can contain most nodes.Modifier and TypeMethodDescriptionLayer.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.LayerSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Viewport.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Layout
Modifier and TypeClassDescriptionclass
Layout node is used as layout field of LayoutLayer and LayoutGroup nodes.class
LayoutGroup is a Grouping node that can contain most nodes, whose children are related by a common layout within a parent layout.class
LayoutLayer is a Grouping node that can contain most nodes.class
ScreenFontStyle is an X3DFontStyleNode defines the size, family, justification, and other styles used within a screen layout.class
ScreenGroup is a Grouping node that can contain most nodes.Modifier and TypeMethodDescriptionLayout.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.LayoutGroup.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.LayoutLayer.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ScreenFontStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ScreenGroup.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Lighting
Modifier and TypeClassDescriptionclass
DirectionalLight might not be scoped by parent Group or Transform at levels 1 or 2.class
Linear attenuation may occur at level 2, full support at level 3.class
Linear attenuation may occur at level 2, full support at level 3.Modifier and TypeMethodDescriptionDirectionalLight.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PointLight.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SpotLight.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Networking
Modifier and TypeClassDescriptionclass
Anchor is a Grouping node that can contain most nodes.class
Inline can load another X3D or VRML model into the current scene via url.class
LoadSensor generates events as watchList child nodes are either loaded or fail to load.Modifier and TypeMethodDescriptionAnchor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.EXPORT.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IMPORT.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Inline.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.LoadSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.NURBS
Modifier and TypeClassDescriptionclass
Contour2D groups a set of curve segments into a composite contour.class
ContourPolyline2D defines a linear curve segment as part of a trimming contour in the u-v domain of a NURBS surface.class
NurbsCurve is a 3D curve analogous to NurbsPatchSurface.class
NurbsCurve2D defines a trimming segment that is part of a trimming contour in the u-v domain of a surface.class
NurbsOrientationInterpolator describes a 3D NURBS curve and outputs interpolated orientation values.class
NurbsPatchSurface defines a contiguous 3D Non-Uniform Rational B-Spline (NURBS) surface.class
NurbsPositionInterpolator describes a 3D NURBS curve and outputs interpolated position values.class
NurbsSet collects a set of NurbsSurface nodes into a common group and treats NurbsSurface set as a unit during tessellation, thereby enforcing tessellation continuity along borders.class
NurbsSurfaceInterpolator describes a 3D NURBS curve and outputs interpolated position and normal values.class
NurbsSweptSurface uses a trajectoryCurve path to describe a generalized surface that is swept by a crossSectionCurve.class
NurbsSwungSurface contains a profileCurve and a trajectoryCurve [X3DNurbsControlCurveNode].class
NurbsTextureCoordinate describes a 3D NURBS surface in the parametric domain of its surface host, specifying mapping of texture onto the surface.class
NurbsTrimmedSurface generates texture coordinates from a Non-Uniform Rational B-Spline (NURBS) surface.Modifier and TypeMethodDescriptionContour2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ContourPolyline2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsCurve.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsCurve2D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsOrientationInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsPatchSurface.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsPositionInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsSurfaceInterpolator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsSweptSurface.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsSwungSurface.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsTextureCoordinate.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.NurbsTrimmedSurface.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.ParticleSystems
Modifier and TypeClassDescriptionclass
BoundedPhysicsModel provides user-defined geometrical boundaries for particle motion.class
ConeEmitter generates all available particles from a specific point in space.class
ExplosionEmitter generates all particles from a specific point in space at the initial time enabled.class
ForcePhysicsModel applies a constant force value to the particles.class
ParticleSystem specifies a complete particle system.class
PointEmitter generates particles from a specific point in space using the specified direction and speed.class
PolylineEmitter emits particles along a single polyline.class
SurfaceEmitter generates particles from the surface of an object.class
VolumeEmitter emits particles from a random position confined within the given closed geometry volume.class
WindPhysicsModel applies a wind effect to the particles.Modifier and TypeMethodDescriptionBoundedPhysicsModel.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ConeEmitter.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ExplosionEmitter.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ForcePhysicsModel.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ParticleSystem.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PointEmitter.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PolylineEmitter.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SurfaceEmitter.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.VolumeEmitter.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.WindPhysicsModel.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Picking
Modifier and TypeClassDescriptionclass
LinePickSensor uses one or more pickingGeometry line segments to compute intersections with pickTarget shapes.class
PickableGroup is a Grouping node that can contain most nodes.class
PointPickSensor tests one or more pickingGeometry points in space as lying inside the provided pickTarget geometry.class
If a non-uniform scale is applied to the pick sensor, correct results may require level 3 support.class
VolumePickSensor tests picking intersections using the pickingGeometry against the pickTarget geometry volume.Modifier and TypeMethodDescriptionLinePickSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PickableGroup.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PointPickSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PrimitivePickSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.VolumePickSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.PointingDeviceSensor
Modifier and TypeClassDescriptionclass
CylinderSensor converts pointer motion (for example, a mouse or wand) into rotation values using an invisible cylinder aligned with local Y-axis.class
PlaneSensor converts pointing device motion into 2D translation parallel to the local Z=0 plane.class
SphereSensor converts pointing device motion into a spherical rotation about the origin of the local coordinate system.class
TouchSensor tracks location and state of the pointing device, detecting when a user points at or selects (activates) geometry.Modifier and TypeMethodDescriptionCylinderSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PlaneSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SphereSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TouchSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Rendering
Modifier and TypeClassDescriptionclass
ClipPlane specifies a single plane equation used to clip (i.class
Color node defines a set of RGB color values that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node.class
ColorRGBA node defines a set of RGBA color values that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node.class
Coordinate builds geometry by defining a set of 3D coordinate (triplet) point values.class
CoordinateDouble builds geometry by defining a set of 3D coordinate (triplet) point values.class
IndexedLineSet defines polyline segments using index lists corresponding to vertex coordinates.class
IndexedTriangleFanSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.class
IndexedTriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.class
IndexedTriangleStripSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.class
LineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and optionally a Color|ColorRGBA node.class
Normal defines a set of 3D surface-normal vectors that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node.class
PointSet is a node that contains a set of colored 3D points, represented by contained Color|ColorRGBA and Coordinate|CoordinateDouble nodes.class
TriangleFanSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.class
TriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.class
TriangleStripSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.Modifier and TypeMethodDescriptionClipPlane.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Color.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ColorRGBA.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Coordinate.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CoordinateDouble.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IndexedLineSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IndexedTriangleFanSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IndexedTriangleSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IndexedTriangleStripSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.LineSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Normal.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PointSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TriangleFanSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TriangleSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TriangleStripSet.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.RigidBodyPhysics
Modifier and TypeClassDescriptionclass
BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.class
CollidableOffset repositions geometry relative to center of owning body.class
CollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph.class
CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.class
CollisionSensor generates collision-detection events.class
CollisionSpace holds collection of objects considered together for resolution of inter-object collisions.class
Contact nodes are produced as output events when two collidable objects or spaces make contact.class
DoubleAxisHingeJoint has two independent axes located around a common anchor point.class
MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.class
RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model.class
RigidBodyCollection represents a system of bodies that interact within a single physics model.class
SingleAxisHingeJoint has single axis about which to rotate, similar to a traditional door hinge.class
SliderJoint constrains all movement between body1 and body2 along a single axis.class
UniversalJoint is like a BallJoint that constrains an extra degree of rotational freedom.Modifier and TypeMethodDescriptionBallJoint.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CollidableOffset.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CollidableShape.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CollisionCollection.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CollisionSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CollisionSpace.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Contact.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.DoubleAxisHingeJoint.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MotorJoint.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.RigidBody.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.RigidBodyCollection.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SingleAxisHingeJoint.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SliderJoint.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.UniversalJoint.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Scripting
Modifier and TypeClassDescriptionclass
Script contains author-programmed event behaviors for a scene.Modifier and TypeMethodDescriptionScript.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Shaders
Modifier and TypeClassDescriptionclass
ComposedShader can contain field declarations, but no CDATA section of plain-text source code, since programs are composed from child ShaderPart nodes.class
FloatVertexAttribute defines a set of per-vertex single-precision floating-point attributes.class
Matrix3VertexAttribute defines a set of per-vertex 3x3 matrix attributes.class
Matrix4VertexAttribute defines a set of per-vertex 4x4 matrix attributes.class
PackagedShader can contain field declarations, but no CDATA section of plain-text source code.class
ProgramShader contains no field declarations and no plain-text source code.class
ShaderPart can contain a CDATA section of plain-text source code.class
ShaderProgram can contain field declarations and a CDATA section of plain-text source code.Modifier and TypeMethodDescriptionComposedShader.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.FloatVertexAttribute.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Matrix3VertexAttribute.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Matrix4VertexAttribute.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PackagedShader.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ProgramShader.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ShaderPart.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ShaderProgram.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Shape
Modifier and TypeClassDescriptionclass
AcousticProperties specifies the interaction of sound waves with characteristics of geometric objects in the scene.class
Appearance specifies the visual properties of geometry by containing the Material, ImageTexture/MovieTexture/PixelTexture, FillProperties, LineProperties, programmable shader nodes (ComposedShader, PackagedShader, ProgramShader) and TextureTransform nodes.class
FillProperties indicates whether appearance is filled or hatched for associated geometry nodes inside the same Shape.class
LineProperties allows precise fine-grained control over the rendering style of lines and edges for associated geometry nodes inside the same Shape.class
Material specifies surface rendering properties for associated geometry nodes.class
PhysicalMaterial specifies surface rendering properties for associated geometry nodes.class
PointProperties allows precise fine-grained control over the rendering style of PointSet node points inside the same Shape.class
Shape can appear under any grouping node.class
TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.class
UnlitMaterial specifies surface rendering properties for associated geometry nodes.Modifier and TypeMethodDescriptionAcousticProperties.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Appearance.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.FillProperties.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.LineProperties.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Material.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PhysicalMaterial.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PointProperties.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Shape.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TwoSidedMaterial.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.UnlitMaterial.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Sound
Modifier and TypeClassDescriptionclass
Analyser provides real-time frequency and time-domain analysis information, without any change to the input.class
AudioClip provides audio data used by parent Sound nodes.class
AudioDestination node represents the final audio destination and is what user ultimately hears, typically from the speakers of user device.class
BiquadFilter node is an AudioNode processor implementing common low-order filters.class
BufferAudioSource node represents a memory-resident audio asset that can contain one or more channels.class
ChannelMerger unites different input channels into a single output channel.class
ChannelSelector selects a single channel output from all input channels.class
ChannelSplitter separates the different channels of a single audio source into a set of monophonic output channels.class
Convolver performs a linear convolution on a given AudioBuffer, often used to achieve a reverberation effect.class
Delay causes a time delay between the arrival of input data and subsequent propagation to the output.class
DynamicsCompressor node implements a dynamics compression effect, lowering volume of loudest parts of signal and raising volume of softest parts.class
The Gain node amplifies or deamplifies the input signal.class
ListenerPointSource node represents position and orientation of a person listening to virtual sound in the audio scene, and provides single or multiple sound channels as output.class
MicrophoneSource captures input from a physical microphone in the real world.class
OscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.class
PeriodicWave defines a periodic waveform that can be used to shape the output of an Oscillator.class
The Sound node controls the 3D spatialization of sound playback by a child AudioClip or MovieTexture node.class
The SpatialSound node controls the 3D spatialization of sound playback by a child AudioClip or MovieTexture node.class
StreamAudioDestination node represents the final audio destination via a media stream.class
StreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs.class
WaveShaper node represents a nonlinear distorter that applies a wave-shaping distortion curve to the signal.Modifier and TypeMethodDescriptionAnalyser.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.AudioClip.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.AudioDestination.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.BiquadFilter.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.BufferAudioSource.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ChannelMerger.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ChannelSelector.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ChannelSplitter.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Convolver.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Delay.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.DynamicsCompressor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Gain.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ListenerPointSource.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MicrophoneSource.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.OscillatorSource.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PeriodicWave.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Sound.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SpatialSound.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.StreamAudioDestination.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.StreamAudioSource.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.WaveShaper.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Text
Modifier and TypeClassDescriptionclass
FontStyle is an X3DFontStyleNode that defines the size, family, justification, and other styles used by Text nodes.class
Text is a 2D (flat) geometry node that can contain multiple lines of string values.Modifier and TypeMethodDescriptionFontStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.Text.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.TextureProjection
Modifier and TypeClassDescriptionclass
TextureProjector is similar to a light that projects a texture into the scene, illuminating geometry that intersects the perspective projection volume.class
TextureProjectorParallel is similar to a light that projects a texture into the scene, illuminating geometry that intersects the parallel projection volume.Modifier and TypeMethodDescriptionTextureProjector.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureProjectorParallel.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Texturing
Modifier and TypeClassDescriptionclass
ImageTexture maps a 2D-image file onto a geometric shape.class
MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node.class
MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping.class
MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node.class
MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node.class
PixelTexture creates a 2D-image texture map using a numeric array of pixel values.class
TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).class
TextureCoordinateGenerator computes 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).class
TextureProperties allows precise fine-grained control over application of image textures to geometry.class
TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.Modifier and TypeMethodDescriptionImageTexture.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MovieTexture.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MultiTexture.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MultiTextureCoordinate.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.MultiTextureTransform.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PixelTexture.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureCoordinate.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureCoordinateGenerator.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureProperties.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureTransform.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Texturing3D
Modifier and TypeClassDescriptionclass
ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.class
ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.class
PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field).class
TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.class
TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices.class
TextureTransform3D applies a 3D transformation to texture coordinates.class
TextureTransformMatrix3D applies a 3D transformation to texture coordinates.Modifier and TypeMethodDescriptionComposedTexture3D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ImageTexture3D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.PixelTexture3D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureCoordinate3D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureCoordinate4D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureTransform3D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.TextureTransformMatrix3D.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.Time
Modifier and TypeClassDescriptionclass
TimeSensor continuously generates events as time passes.Modifier and TypeMethodDescriptionTimeSensor.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node. -
Uses of X3DConcreteNode in org.web3d.x3d.jsail.VolumeRendering
Modifier and TypeClassDescriptionclass
BlendedVolumeStyle combines rendering of two voxel data sets into one by blending voxel values.class
BoundaryEnhancementVolumeStyle provides boundary enhancement for the volume rendering style.class
CartoonVolumeStyle generates cartoon-style non-photorealistic rendering of associated volumetric data.class
ComposedVolumeStyle allows compositing multiple rendering styles into single rendering pass.class
EdgeEnhancementVolumeStyle specifies edge enhancement for the volume rendering style.class
IsoSurfaceVolumeData displays one or more surfaces extracted from a voxel dataset.class
OpacityMapVolumeStyle specifies that volumetric data is rendered using opacity mapped to a transfer function texture.class
ProjectionVolumeStyle uses voxel data to directly generate output color.class
SegmentedVolumeData displays a segmented voxel dataset with different RenderStyle nodes.class
All fields fully supported except shadows supported with at least Phong shading at level 3.class
SilhouetteEnhancementVolumeStyle specifies that volumetric data is rendered with silhouette enhancement.class
ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring.class
VolumeData displays a simple non-segmented voxel dataset with a single RenderStyle node.Modifier and TypeMethodDescriptionBlendedVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.BoundaryEnhancementVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.CartoonVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ComposedVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.EdgeEnhancementVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.IsoSurfaceVolumeData.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.OpacityMapVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ProjectionVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SegmentedVolumeData.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ShadedVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.SilhouetteEnhancementVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.ToneMappedVolumeStyle.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.VolumeData.findNodeByDEF
(String DEFvalue) Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.